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RUST ANALYTICS
LIVE71,785PLY11,698SRV
QUOTE 202.36.95.129:29490 Online checked 7m ago

Allerslevs Test Server

Players · last
0/ 32
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 32
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#13,039
top 58%
Rank · 7d ago
#6,372
6667 places down
Last wipe
9d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
3500
Procedural Map · seed 50000
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.5 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 4

The first 48 hours of its last wipes

Sun 4 OctThu 24 SepWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 15:14 UTC9d ago 5 – running 0
Thu 24 Sep, 14:57 UTC19d ago 1 halved by day 4 10 days 0
Wed 23 Sep, 16:44 UTC20d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average362/400+12+3.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average358/400+75+26.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average300/325−90−23.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average351/375+77+28.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average68/250−7−9.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average283/400+10+3.5%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Allerslevs Test Server?

No gather rate is given in the name of Allerslevs Test Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.

Which map is played on Allerslevs Test Server?

Allerslevs Test Server uses a procedural map of size 3,500 with seed 50000, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What position does Allerslevs Test Server hold in the server rankings?

For the last seven days, Allerslevs Test Server holds rank #13,039 on player hours, in the top 58% of all ranked servers.

How many players does Allerslevs Test Server have?

0 of 32 slots on Allerslevs Test Server are filled at the moment. The seven-day average is 0 players, with a peak of 1. At 17:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Cycle

What can you expect on wipe day for Allerslevs Test Server?

An average of 2 players marked the busiest point of its recent wipes. 24 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. Below half by day 4 is where the crowd fell when it did not hold.

When does Allerslevs Test Server schedule its wipes?

Allerslevs Test Server wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 9 days 5 hours old.

Server Details

What is the server location for Allerslevs Test Server?

There is no region published for Allerslevs Test Server. Rust Analytics reports the location a server claims, not the machine's actual location. 202.36.95.129:29490 is its address.

What is the performance like on Allerslevs Test Server?

Server fps over the last 48 hours: 156 on average, 66 at the lowest. 67,736 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 2,814 MB. Low fps and growing entities are the source of felt lag.

Allerslevs Test Server is on which Rust version?

The version in use at Allerslevs Test Server: Rust network protocol 2634 and build 167398, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Allerslevs Test Server?

Allerslevs Test Server is up. It is taking players now. The reported uptime puts its last restart at about 4 days 4 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on Allerslevs Test Server?

These tags are published by Allerslevs Test Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp32 (Max players): Slot count: 32; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

Allerslevs Test Server appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Allerslevs Test Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join Allerslevs Test Server?

The console route: start Rust, press F1, enter client.connect 202.36.95.129:29490. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp32,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp32
Max players Slot count: 32.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Game build: 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.