A Shockbyte Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,947 top 72%
- Rank · 7d ago
- #16,709 ▲762 places up
- Last wipe
- 32d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 1750 Procedural Map · seed 1189141156
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average | 387/425 | ▼−42−9.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average | 223/250 | ▼−48−17.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 171/200 | ▲+21+13.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average | 224/250 | ▼−20−8.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 29/250 | ▼−17−37.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average | 209/250 | ▲+5+2.4% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on A Shockbyte Rust Server?
A procedural map of size 1,750 with seed 1189141156 runs on A Shockbyte Rust Server, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Population
What position does A Shockbyte Rust Server hold in the server rankings?
In the top 72% of all ranked servers, A Shockbyte Rust Server is #15,947 on player hours over the last seven days.
How many players does A Shockbyte Rust Server have?
Right now, A Shockbyte Rust Server is offline; the last sighting was 15 hours ago. Average players over the last seven days: 0.
Wipe Frequency
On what cycle does A Shockbyte Rust Server wipe?
The record holds too few of A Shockbyte Rust Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 32 days 14 hours.
Server Overview
What is the location of A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 202.36.95.182:21478 is its address.
Is A Shockbyte Rust Server performing well?
Server fps over the last 48 hours: 226 on average, 207 at the lowest. At its peak it held 12,038 entities: buildings, deployables and the rest of the world. Up to 3,158 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
A Shockbyte Rust Server is on which Rust version?
Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte Rust Server runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is A Shockbyte Rust Server and is it currently online?
No response from A Shockbyte Rust Server. It was last seen 15 hours ago. Its own uptime figure dates the last restart to roughly 19 days 8 hours ago. The last 7 full days give 97% uptime, 163 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.
Tags and Rankings
How should you interpret the tags on A Shockbyte Rust Server?
Published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does A Shockbyte Rust Server show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature A Shockbyte Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What steps do I take to join A Shockbyte Rust Server?
Type client.connect 202.36.95.182:21478 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp40
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.