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RUST ANALYTICS
LIVE51,126PLY11,526SRV
QUOTE 202.36.95.51:26412 Online checked 9m ago

EXPLODE RUST - EU Dev

moddedoxide
Players · last
0/ 75
+024h
0% full
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 75
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 3
Rank
#8,037
top 36%
Rank · 7d ago
#8,704
667 places up
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
12
player hours, last seven days
Map
4000
Procedural Map · seed 1325624238
First seen
20 Sep 2026
no hostname published

Players

AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 1.5

The first 48 hours of its last wipes

Fri 2 OctMon 28 SepSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:57 UTC11d ago 2 – running 0
Mon 28 Sep, 05:44 UTC16d ago 2 halved by day 1 4.6 days 0
Sun 20 Sep, 21:09 UTC23d ago 2 halved by day 2 7.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average153/225+18+13.0%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average89/100−1−1.0%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average38/1000−52−57.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average10/1000−18−64.2%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average34/700−70−67.2%
6RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average6/200−5−43.3%

Quick answers

from the figures on this page

Map and Rules

How is EXPLODE RUST - EU Dev configured in terms of rules and settings?

No gather rate appears in the name of EXPLODE RUST - EU Dev. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on EXPLODE RUST - EU Dev?

EXPLODE RUST - EU Dev uses a procedural map of size 4,000 with seed 1325624238, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What is the rank of EXPLODE RUST - EU Dev?

For the last seven days, EXPLODE RUST - EU Dev holds rank #8,037 on player hours, in the top 36% of all ranked servers.

How many players does EXPLODE RUST - EU Dev have?

0 of 75 slots on EXPLODE RUST - EU Dev are filled at the moment. The mean over the last seven days is 0 players, reaching 3 at its highest.

Wipe Schedule

What can you expect on wipe day for EXPLODE RUST - EU Dev?

The average peak across its recent wipes is 2 players. 23 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. If it did not hold, by day 1.5 the crowd dropped below half.

On what cycle does EXPLODE RUST - EU Dev wipe?

There is no next wipe to predict for EXPLODE RUST - EU Dev, which wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 11 days 15 hours old.

Server Details

Where can EXPLODE RUST - EU Dev be found?

Its name points to Europe, but EXPLODE RUST - EU Dev publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. 202.36.95.51:26412 is its address.

How is the performance on EXPLODE RUST - EU Dev?

The last 48 hours average 119 server fps, the low being 40. At its peak it held 95,321 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,319 MB. A climbing entity count plus low fps is the lag players report.

EXPLODE RUST - EU Dev is on which Rust version?

Rust network protocol 2634 and build 167781 on Linux is what EXPLODE RUST - EU Dev runs. Joining requires the same protocol on your game, which Steam updates.

Is EXPLODE RUST - EU Dev up, and how consistent is its uptime?

EXPLODE RUST - EU Dev is up. It is taking players now. The reported uptime puts its last restart at about 6 hours ago. The last 7 full days give 48% uptime, 81 hours on out of 168. First sighting by Rust Analytics: 20 September 2026.

Tags and Rankings

How should you interpret the tags on EXPLODE RUST - EU Dev?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp75 (Max players): It holds 75 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play, which EXPLODE RUST - EU Dev publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

EXPLODE RUST - EU Dev appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include EXPLODE RUST - EU Dev: Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join EXPLODE RUST - EU Dev?

Type client.connect 202.36.95.51:26412 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp75
Max players It holds 75 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.