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RUST ANALYTICS
LIVE52,726PLY11,550SRV
QUOTE 203.16.163.142:27267 Online checked 9m ago

SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY

2x weekly wipes vanillamoddedoxide
Players · last
0/ 40
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#10,837
top 49%
Rank · 7d ago
#7,910
2927 places down
Last wipe
3d ago
weekly schedule
Next wipe
3d 3h
Sun 18 Oct, 15:36 UTC
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
4
player hours, last seven days
Map
2000
Procedural Map · seed 50000
First seen
17 Sep 2026
no hostname published

Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

010020030040012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeSunday 18 October, 15:36 UTCin 3d 3h

Its weekly schedule tag · low confidence

usual gap
6 days
between real wipes
on rhythm
50%
of its recent wipes
wipe-day peak
3
players, last three wipes
crowd held
0%
else halves by day 3

Coming wipes

  1. 3d 3hSun 18 Oct, 15:36 UTC
  2. 10d 3hSun 25 Oct, 15:36 UTC
  3. 17d 3hSun 1 Nov, 15:36 UTC
  4. 21d 7hThu 5 Nov, 19:00 UTCFW
  5. 24d 3hSun 8 Nov, 15:36 UTC
  6. 31d 3hSun 15 Nov, 15:36 UTC
  7. 38d 3hSun 22 Nov, 15:36 UTC

The first 48 hours of its last wipes

Sun 11 OctFri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 15:36 UTC3d ago 2 – running 1
Fri 2 Oct, 09:41 UTC13d ago 2 halved by day 3 9.2 days 0
Fri 25 Sep, 19:43 UTC19d ago 4 halved by day 2 6.6 days 0
Sun 20 Sep, 09:47 UTC25d ago 1 halved by day 3 5.4 days 0
Sat 19 Sep, 20:28 UTC25d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 295 on average11/1000−16−58.6%
2Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 250 on average914/930−568−38.3%
3Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 228 on average100/120−45−30.8%
4MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 11.10EU · groups of 300+ · 2x · weekly · 206 on average34/1750−84−71.1%
5РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 197 on average37/100−39−51.3%
6VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 500+ · 2x · weekly · 112 on average12/100−17−59.2%

Quick answers

from the figures on this page

Rules & Settings

How is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY configured in terms of rules and settings?

SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY carries its gather rate in its name: 2x. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. Its self-description is vanilla: no altered rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

What is the current map on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

The map on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY is procedural, size 2,000, with seed 50000, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What is the rank of SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

For the last seven days, SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY holds rank #10,837 on player hours, in the top 49% of all ranked servers.

How full is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

0 of 40 slots on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY are filled at the moment. The mean over the last seven days is 0 players, reaching 2 at its highest.

Wipe Frequency

What happens on wipe day at SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

The average peak across its recent wipes is 3 players. On the latest wipe, 5 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Below half by day 3 is where the crowd fell when it did not hold.

On what cycle does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY wipe?

The schedule at SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Sunday 18 October at 15:36 UTC. Its world now is 3 days 20 hours old. The tags give a weekly wipe.

Server Info

What is the location of SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

No region is published by SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 203.16.163.142:27267 is its address.

Is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY performing well?

Average server fps for the last 48 hours is 230; the floor was 207. 17,538 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 4,337 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY running?

Rust network protocol 2634 and build 167398 on Linux is what SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY up, and how consistent is its uptime?

The server is live: SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY is online. The reported uptime puts its last restart at about 3 days 18 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 17 September 2026.

Server Tags

What is the meaning of the tags on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^w (Weekly): The wipe cycle runs weekly; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play, which SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

On Rust Analytics, SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY matches these lists: 2x Rust servers and Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

How to Join

What steps do I take to join SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

Type client.connect 203.16.163.142:27267 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^w,^v,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Slot count: 40.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^w
Weekly The wipe cycle runs weekly.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.