A Shockbyte Rust Server
Key statistics
the figures behind the quote- Players now
- 2/ 5 40% full
- Change · 24h
- ▲+2 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #8,789 top 40%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 8 player hours, last seven days
- Map
- 4000 Procedural Map · seed 1468602438
- First seen
- 13 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 16:34 UTC1d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 413/500 | ▲+88+27.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 338 on average | 338/400 | ▲+23+7.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average | 314/325 | ▼−2−0.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average | 328/350 | ▲+42+14.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 48/250 | ▼−4−8.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 316/450 | ▲+65+26.0% |
Quick answers
from the figures on this pageServer Rules
How is A Shockbyte Rust Server configured in terms of rules and settings?
The name of A Shockbyte Rust Server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.
What is the current map on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 4,000, with seed 1468602438, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Activity
Where does A Shockbyte Rust Server sit in the rankings?
For the last seven days, A Shockbyte Rust Server holds rank #8,789 on player hours, in the top 40% of all ranked servers.
How many players does A Shockbyte Rust Server have?
2 of 5 slots on A Shockbyte Rust Server are filled right now. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 2 players.
Wipe Cycle
When does A Shockbyte Rust Server schedule its wipes?
There are too few wipes on record for A Shockbyte Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 27 hours ago the current world was created.
Server Info
What is the server location for A Shockbyte Rust Server?
There is no region published for A Shockbyte Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 203.16.163.216:20281.
How is the performance on A Shockbyte Rust Server?
The last 48 hours average 100 server fps, the low being 83. At its peak it held 94,787 entities: buildings, deployables and the rest of the world. Up to 3,805 MB of memory was used. A climbing entity count plus low fps is the lag players report.
What Rust version is A Shockbyte Rust Server running?
The build is Rust network protocol 2634 and build 167781 on Linux, running on A Shockbyte Rust Server. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is A Shockbyte Rust Server and is it currently online?
The server is live: A Shockbyte Rust Server is online. The reported uptime puts its last restart at about 26 hours ago. 13 October 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on A Shockbyte Rust Server?
Published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature A Shockbyte Rust Server?
These Rust Analytics lists include A Shockbyte Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How to Join
What steps do I take to join A Shockbyte Rust Server?
The console route: start Rust, press F1, enter client.connect 203.16.163.216:20281. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.