A Shockbyte Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 20 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,966 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 3d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 10 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average | 320/325 | ▼−1−0.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average | 162/225 | ▼−17−9.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average | 199/250 | ▲+22+12.5% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average | 164/200 | ▼−18−9.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 28/250 | ▼−11−29.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average | 167/175 | ▼−1−0.5% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on A Shockbyte Rust Server?
No gather rate is given in the name of A Shockbyte Rust Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on A Shockbyte Rust Server?
A Shockbyte Rust Server uses a procedural map, which the game generates.
Player Count
What position does A Shockbyte Rust Server hold in the server rankings?
In the top 72% of all ranked servers, A Shockbyte Rust Server is #15,966 on player hours over the last seven days.
How many players does A Shockbyte Rust Server have?
Right now, A Shockbyte Rust Server is offline; the last sighting was 3 days 16 hours ago. Average players over the last seven days: 0.
Wipe Cycle
How often does A Shockbyte Rust Server wipe?
The record holds too few of A Shockbyte Rust Server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 3 days 16 hours.
Server Info
What is the location of A Shockbyte Rust Server?
For A Shockbyte Rust Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 203.16.163.25:28015 is its address.
A Shockbyte Rust Server runs which version of Rust?
The version in use at A Shockbyte Rust Server: Rust network protocol 2634 and build 167398, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
Is A Shockbyte Rust Server up, and how consistent is its uptime?
Offline at this moment: A Shockbyte Rust Server. Last seen 3 days 16 hours ago. The last 3 full days give 0% uptime, 0 hours on out of 72. 10 October 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on A Shockbyte Rust Server?
These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): Slot count: 20; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature A Shockbyte Rust Server?
The following Rust Analytics lists feature A Shockbyte Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
What is the process to join A Shockbyte Rust Server?
Type client.connect 203.16.163.25:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp20
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.