Skip to the page
RUST ANALYTICS
LIVE84,498PLY11,712SRV
QUOTE 204.111.206.152:28015 Offline checked 27d ago

Matt's Server

Players · last
2/ 10
n/a24h
20% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
2/ 10
20% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#12,230
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Procedural Map
First seen
17 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average558/600−5−0.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average427/450−49−10.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average208/225−47−18.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average411/400−29−6.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average46/250−24−34.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average353/425+27+8.2%

Quick answers

from the figures on this page

Server Rules

How is Matt's Server configured in terms of rules and settings?

No gather rate appears in the name of Matt's Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on Matt's Server?

The game generates the procedural map on Matt's Server.

Player Count

What position does Matt's Server hold in the server rankings?

In the top – of all ranked servers, Matt's Server is #12,230 on player hours over the last seven days.

What is the population on Matt's Server?

Right now, Matt's Server is offline; the last sighting was 27 days 12 hours ago.

Wipe Schedule

On what cycle does Matt's Server wipe?

There are too few wipes on record for Matt's Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 27 days 13 hours.

Server Overview

What is the server location for Matt's Server?

There is no region published for Matt's Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 204.111.206.152:28015.

What Rust version is Matt's Server running?

Rust network protocol 2633 and build 163794 on Windows is what Matt's Server runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Matt's Server?

Matt's Server is down. The last time we saw it was 27 days 12 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 17 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Matt's Server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): Game build: 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which Matt's Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Matt's Server?

These Rust Analytics lists include Matt's Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join Matt's Server?

Type client.connect 204.111.206.152:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163794
Build Game build: 163794.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.