Goolz
Key statistics
the figures behind the quote- Players now
- 0/ 64 0% full
- Change · 24h
- ▼−4 −100.0% from 4
- 7-day average
- 1 peak 5
- Rank
- #5,605 top 25%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 31 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 24 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 5 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 167 on average | 158/500 | ▲+48+43.7% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 124/100 | ▼−1−1.1% | |
| 3 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 23.10EU · groups of 16+ · weekly · 108 on average | 106/225 | ▲+27+34.9% | |
| 4 | [Whitelist]KagiRust8groups of 20+ · 88 on average | 26/300 | ▼−2−8.8% | |
| 5 | RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average | 40/200 | ▼−33−44.9% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 51/1000 | ▼−54−51.6% |
Quick answers
from the figures on this pageMap and Rules
How is Goolz configured in terms of rules and settings?
No gather rate appears in the name of Goolz. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.
Which map is played on Goolz?
The game generates the procedural map on Goolz.
Activity
What is the rank of Goolz?
In the top 25% of all ranked servers, Goolz is #5,605 on player hours over the last seven days.
How full is Goolz?
0 of 64 slots on Goolz are filled right now. The seven-day average is 1 players, with a peak of 5. The busiest hour in the last 48 hours was 21:00 UTC, with an average of 4 players.
Wipe Cycle
When does Goolz schedule its wipes?
The record holds too few of Goolz's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 46 hours.
Server Details
What is the server location for Goolz?
There is no region published for Goolz. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 204.156.160.55:28015.
What Rust version is Goolz running?
The build is Rust network protocol 2635 and build 168909 on Linux, running on Goolz. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Goolz?
Goolz is up. It is taking players now. For the last 1 full day, 24 of 24 hours were live. That is 100% uptime. First sighting by Rust Analytics: 24 October 2026.
Server Tags
What is the meaning of the tags on Goolz?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp64 (Max players): Capacity: 64 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): To join, your game needs protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which Goolz publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Goolz?
On Rust Analytics, Goolz matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
What steps do I take to join Goolz?
The console route: start Rust, press F1, enter client.connect 204.156.160.55:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp64,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp64
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.