PristineZone
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,843 top 72%
- Rank · 7d ago
- #15,970 ▲127 places up
- Last wipe
- 8d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 7 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 386 on average | 489/525 | ▼−45−8.5% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 321 on average | 188/200 | ▼−47−19.9% | |
| 3 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 319 on average | 349/375 | ▼−102−22.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 305 on average | 339/350 | ▼−108−24.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 279 on average | 1037/1075 | ▲+998+2570.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 261 on average | 275/325 | ▼−98−26.2% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on PristineZone?
The name of PristineZone carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on PristineZone?
The game generates the procedural map on PristineZone.
Player Count
Where does PristineZone sit in the rankings?
In the top 72% of all ranked servers, PristineZone is #15,843 on player hours over the last seven days.
How full is PristineZone?
Right now, PristineZone is offline; the last sighting was 6 days 16 hours ago. Average players over the last seven days: 0.
Wipe Cycle
When does PristineZone schedule its wipes?
The record holds too few of PristineZone's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 8 days 10 hours old.
Server Info
Where can PristineZone be found?
There is no region published for PristineZone. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 204.19.190.163:28015 is its address.
What Rust version is PristineZone running?
The version in use at PristineZone: Rust network protocol 2634 and build 166652, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is PristineZone and is it currently online?
Offline at this moment: PristineZone. Last seen 6 days 16 hours ago. 14% is its uptime for the last 7 full days, 24 of 168 hours. First sighting by Rust Analytics: 7 October 2026.
Tags & Filters
How should you interpret the tags on PristineZone?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which PristineZone publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does PristineZone show up in Rust Analytics lists and filters?
On Rust Analytics, PristineZone matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to PristineZone?
The console route: start Rust, press F1, enter client.connect 204.19.190.163:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp100
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.