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RUST ANALYTICS
LIVE85,654PLY11,708SRV
QUOTE 204.194.118.243:28015 Offline checked 9d ago

Rust Privado [Tailscale]

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,975
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
4 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct7 Oct9 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average525/575+74+16.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average456/500+6+1.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average253/250−25−9.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average429/475+13+3.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average42/250−32−43.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average376/450+45+13.5%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Rust Privado [Tailscale]?

No gather rate appears in the name of Rust Privado [Tailscale]. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched off.

What is the current map on Rust Privado [Tailscale]?

Rust Privado [Tailscale] uses a procedural map, which the game generates.

Activity

Where does Rust Privado [Tailscale] sit in the rankings?

For the last seven days, Rust Privado [Tailscale] holds rank #15,975 on player hours, in the top 71% of all ranked servers.

How many players does Rust Privado [Tailscale] have?

Right now, Rust Privado [Tailscale] is offline; the last sighting was 9 days 18 hours ago.

Wipe Frequency

On what cycle does Rust Privado [Tailscale] wipe?

The record holds too few of Rust Privado [Tailscale]'s wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 9 days 19 hours ago the current world was created.

Server Info

What is the server location for Rust Privado [Tailscale]?

No region is published by Rust Privado [Tailscale]. Rust Analytics reports the location a server claims, not the machine's actual location. 204.194.118.243:28015 is its address.

Rust Privado [Tailscale] runs which version of Rust?

The build is Rust network protocol 2634 and build 166652 on Windows, running on Rust Privado [Tailscale]. Your game needs the same protocol to get in; Steam takes care of the update.

Is Rust Privado [Tailscale] up, and how consistent is its uptime?

Rust Privado [Tailscale] is down. The last time we saw it was 9 days 18 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 4 October 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Rust Privado [Tailscale]?

Published by Rust Privado [Tailscale] for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Rust Privado [Tailscale] show up in Rust Analytics lists and filters?

These Rust Analytics lists include Rust Privado [Tailscale]: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join Rust Privado [Tailscale]?

Type client.connect 204.194.118.243:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.