2_X2 test
Key statistics
the figures behind the quote- Players now
- 0/ 650 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,508 top 71%
- Rank · 7d ago
- #15,850 ▲342 places up
- Last wipe
- 21d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 100 max players per team
- Gather rate
- 2x read from the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 23 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 623 on average | 584/650 | ▼−154−20.9% | |
| 2 | Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 404 on average | 344/375 | ▼−109−24.1% | |
| 3 | MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 296 on average | 534/600 | ▼−25−4.4% | |
| 4 | MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 294 on average | 47/1000 | ▼−30−38.9% | |
| 5 | Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 247 on average | 1396/1550 | ▲+1351+2996.5% | |
| 6 | Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 246 on average | 285/300 | ▼−50−14.9% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on 2_X2 test?
2_X2 test carries its gather rate in its name: 2x. 100 players is the upper limit for a group. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC is active.
What is the current map on 2_X2 test?
A procedural map runs on 2_X2 test, created by the game.
Population
Where does 2_X2 test sit in the rankings?
In the top 71% of all ranked servers, 2_X2 test is #15,508 on player hours over the last seven days.
What is the population on 2_X2 test?
At present, 2_X2 test is offline; the last sighting was 20 days 16 hours ago.
Wipe Frequency
On what cycle does 2_X2 test wipe?
There are too few wipes on record for 2_X2 test to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 21 days 2 hours ago the current world was created.
Server Overview
What is the location of 2_X2 test?
There is no region published for 2_X2 test. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 205.237.110.244:35100 is its address.
2_X2 test is on which Rust version?
Rust network protocol 2633 and build 165217 on Windows is what 2_X2 test runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of 2_X2 test?
Offline at this moment: 2_X2 test. Last seen 20 days 16 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 23 September 2026.
Tags & Filters
What is the meaning of the tags on 2_X2 test?
Published by 2_X2 test for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp650 (Max players): Slot count: 650; ts100 (Group limit): 100 is the maximum team size; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature 2_X2 test?
The following Rust Analytics lists feature 2_X2 test: 2x Rust servers and Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Joining the Server
How can I connect to 2_X2 test?
Type client.connect 205.237.110.244:35100 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp650,ptrak,$r?,v2633,gmrust,cs165217,ts100,^o^z
Game
gmrust
mp650
ts100
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.