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RUST ANALYTICS
LIVE82,411PLY11,693SRV
QUOTE 206.135.28.62:28015 Online checked 8m ago

Mi-Mundo-Solo

Players · last
1/ 2
+0+0.0%24h
50% full
Day range 0 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 2
50% full
Change · 24h
+0
+0.0% from 1
7-day average
1
peak 1
Rank
#4,746
top 21%
Rank · 7d ago
#8,053
3307 places up
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
59
player hours, last seven days
Map
–
Procedural Map
First seen
7 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75116:0009:0014:0020:0001:0014:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average548/600−3−0.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average420/450−47−10.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average192/225−10−4.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average382/400−46−10.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average47/250−33−41.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average341/425+24+7.7%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Mi-Mundo-Solo?

No gather rate appears in the name of Mi-Mundo-Solo. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Mi-Mundo-Solo?

Mi-Mundo-Solo uses a procedural map, which the game generates.

Player Count

What is the rank of Mi-Mundo-Solo?

In the top 21% of all ranked servers, Mi-Mundo-Solo is #4,746 on player hours over the last seven days.

How many players does Mi-Mundo-Solo have?

On Mi-Mundo-Solo, 1 players are in now, out of 2 slots. Average players over seven days: 1; peak: 1. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 1 players.

Wipe Cycle

On what cycle does Mi-Mundo-Solo wipe?

There are too few wipes on record for Mi-Mundo-Solo to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 7 days 10 hours old.

Server Details

Where can Mi-Mundo-Solo be found?

For Mi-Mundo-Solo, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 206.135.28.62:28015.

Mi-Mundo-Solo is on which Rust version?

The version in use at Mi-Mundo-Solo: Rust network protocol 2634 and build 166652, on Windows. The protocol has to match for you to join, and Steam applies that update.

How reliable is Mi-Mundo-Solo and is it currently online?

Mi-Mundo-Solo is up. It is taking players now. 6 full days have passed with 37% uptime, 53 of 144 hours. 7 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Mi-Mundo-Solo?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which Mi-Mundo-Solo publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Mi-Mundo-Solo?

The following Rust Analytics lists feature Mi-Mundo-Solo: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join Mi-Mundo-Solo?

Type client.connect 206.135.28.62:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Slot count: 2.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build It runs build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.