Skip to the page
RUST ANALYTICS
LIVE77,568PLY11,678SRV
QUOTE 206.245.154.19:28015 Offline checked 24d ago

LocalRustServer1337

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,254
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
19 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average577/600+25+4.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average451/400+27+6.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average144/200−32−18.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average346/375−69−16.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average49/250−30−37.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average305/400−4−1.2%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on LocalRustServer1337?

The name of LocalRustServer1337 carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is not active.

Which map is played on LocalRustServer1337?

The game generates the procedural map on LocalRustServer1337.

Population

What is the rank of LocalRustServer1337?

In the top – of all ranked servers, LocalRustServer1337 is #13,254 on player hours over the last seven days.

What is the population on LocalRustServer1337?

Right now, LocalRustServer1337 is offline; the last sighting was 24 days 18 hours ago.

Wipe Frequency

How often does LocalRustServer1337 wipe?

There are too few wipes on record for LocalRustServer1337 to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 25 days 21 hours old.

Server Info

Where can LocalRustServer1337 be found?

There is no region published for LocalRustServer1337. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 206.245.154.19:28015.

What Rust version is LocalRustServer1337 running?

Rust network protocol 2633 and build 162929 on Windows is what LocalRustServer1337 runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of LocalRustServer1337?

No response from LocalRustServer1337. It was last seen 24 days 18 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 19 September 2026.

Tags and Rankings

What is the meaning of the tags on LocalRustServer1337?

These tags are published by LocalRustServer1337 and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

LocalRustServer1337 appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include LocalRustServer1337: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join LocalRustServer1337?

Type client.connect 206.245.154.19:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs162929
Build Game build: 162929.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.