REDS SERVER
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,326 top 69%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 2d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 24 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 448 on average | 956/1000 | ▲+945+8435.7% | |
| 2 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 410 on average | 51/250 | ▼−90−63.9% | |
| 3 | Rusty Moose |EU Main|EU · groups of 12+ · weekly · 391 on average | 142/250 | ▼−115−44.8% | |
| 4 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 307 on average | 310/375 | ▪+0−0.1% | |
| 5 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 302 on average | 187/225 | ▲+10+5.9% | |
| 6 | Rustafied.com - EU FridayEU · groups of 16+ · weekly · 242 on average | 249/375 | ▼−81−24.6% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on REDS SERVER?
No gather rate appears in the name of REDS SERVER. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is not active.
What is the current map on REDS SERVER?
The game generates the procedural map on REDS SERVER.
Population
What is the rank of REDS SERVER?
For the last seven days, REDS SERVER holds rank #15,326 on player hours, in the top 69% of all ranked servers.
How full is REDS SERVER?
On REDS SERVER, 0 players are in now, out of 100 slots. Average players over the last seven days: 0.
Wipe Cycle
When does REDS SERVER schedule its wipes?
There are too few wipes on record for REDS SERVER to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 2 days 19 hours old.
Server Details
Where can REDS SERVER be found?
For REDS SERVER, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 206.83.103.12:28016.
What Rust version is REDS SERVER running?
The version in use at REDS SERVER: Rust network protocol 2635 and build 168909, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
Is REDS SERVER up, and how consistent is its uptime?
The server is live: REDS SERVER is online. The server stayed up 100% of the time in the last 1 full day. 24 of 24 hours were online. The earliest Rust Analytics saw it was 24 October 2026.
Tags and Rankings
What is the meaning of the tags on REDS SERVER?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): Protocol 2635: matching game versions are required to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which REDS SERVER publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature REDS SERVER?
On Rust Analytics, REDS SERVER matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
What steps do I take to join REDS SERVER?
Type client.connect 206.83.103.12:28016 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.