coles media servers
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,082 top 70%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 5d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 21 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 434 on average | 544/575 | ▲+18+3.4% | |
| 2 | Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 425 on average | 110/200 | ▼−43−27.9% | |
| 3 | Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 299 on average | 73/200 | ▼−43−37.0% | |
| 4 | Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 288 on average | 335/425 | ▼−51−13.1% | |
| 5 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 287 on average | 496/550 | ▲+33+7.2% | |
| 6 | Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 261 on average | 56/200 | ▼−44−44.0% |
Quick answers
from the figures on this pageMap and Rules
How is coles media servers configured in terms of rules and settings?
No gather rate is given in the name of coles media servers. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.
Which map is played on coles media servers?
A procedural map runs on coles media servers, created by the game.
Player Count
Where does coles media servers sit in the rankings?
For the last seven days, coles media servers holds rank #15,082 on player hours, in the top 70% of all ranked servers.
How full is coles media servers?
0 of 100 slots on coles media servers are filled at the moment. Average players over the last seven days: 0.
Wipe Schedule
How often does coles media servers wipe?
There are too few wipes on record for coles media servers to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 5 days 4 hours ago the current world was created.
Server Details
Where can coles media servers be found?
For coles media servers, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 206.83.119.88:28015.
What Rust version is coles media servers running?
The version in use at coles media servers: Rust network protocol 2634 and build 167781, on Windows. Joining requires the same protocol on your game, which Steam updates.
How reliable is coles media servers and is it currently online?
coles media servers is up. It is taking players now. First sighting by Rust Analytics: 21 October 2026.
Tags & Filters
How should you interpret the tags on coles media servers?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which coles media servers publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature coles media servers?
On Rust Analytics, coles media servers matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
How can I connect to coles media servers?
Type client.connect 206.83.119.88:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.