Rust
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,829 top 72%
- Rank · 7d ago
- #15,970 ▲141 places up
- Last wipe
- 3d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 14:11 UTC3d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 385 on average | 460/525 | ▼−49−9.6% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 320 on average | 201/225 | ▼−55−21.4% | |
| 3 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 317 on average | 313/375 | ▼−126−28.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 304 on average | 311/350 | ▼−110−26.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 279 on average | 1041/1075 | ▲+998+2306.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 260 on average | 278/350 | ▼−91−24.7% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Rust?
No gather rate appears in the name of Rust. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on Rust?
A procedural map runs on Rust, created by the game.
Player Count
Where does Rust sit in the rankings?
For the last seven days, Rust holds rank #15,829 on player hours, in the top 72% of all ranked servers.
What is the population on Rust?
0 of 10 slots on Rust are filled at the moment. Average players over the last seven days: 0.
Wipe Schedule
What happens on wipe day at Rust?
An average of 0 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
How often does Rust wipe?
The record holds too few of Rust's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 3 days 3 hours old.
Server Overview
What is the server location for Rust?
For Rust, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 208.113.211.37:28015.
What Rust version is Rust running?
The version in use at Rust: Rust network protocol 2634 and build 167584, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Rust?
Rust is up. It is taking players now. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
How should you interpret the tags on Rust?
These tags are published by Rust and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): It runs build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Rust show up in Rust Analytics lists and filters?
On Rust Analytics, Rust matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Connection
What is the process to join Rust?
Type client.connect 208.113.211.37:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust
mp10
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.