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RUST ANALYTICS
LIVE38,505PLY11,447SRV
QUOTE 208.115.206.2:28315 Online EU checked 11m ago

Warthog |Vanilla+|Monthly|Anti-Offline

monthly wipes vanillamoddedcarbon
Players · last
0/ 50
+024h
0% full
Day range 0 2
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 3
Rank
#5,781
top 26% · #1768 in EU
Rank · 7d ago
#4,567
1214 places down
Last wipe
11d ago
monthly schedule
Next wipe
22d 10h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
33
player hours, last seven days
Map
4250
Procedural Map · seed 96024033
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123409:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

01020304009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 26% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 10h

The force wipe · high confidence

wipe-day peak
3
players, last three wipes

Coming wipes

  1. 22d 10hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:15 UTC11d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average22/1000−23−51.2%
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average6/1000−14−69.6%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average19/700−48−71.5%
4666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average10/650−10−50.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 61 on average3/1000−2−43.8%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 55 on average141/700+137+3745.5%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Warthog |Vanilla+|Monthly|Anti-Offline?

No gather rate is given in the name of Warthog |Vanilla+|Monthly|Anti-Offline. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. Vanilla is its own label: no altered rates, kits or rules: the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Warthog |Vanilla+|Monthly|Anti-Offline?

Warthog |Vanilla+|Monthly|Anti-Offline uses a procedural map of size 4,250 with seed 96024033, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

Where does Warthog |Vanilla+|Monthly|Anti-Offline sit in the rankings?

On seven-day player hours, Warthog |Vanilla+|Monthly|Anti-Offline sits at #5,781, in the top 26% across ranked servers and #1,768 in Europe.

How full is Warthog |Vanilla+|Monthly|Anti-Offline?

0 of 50 slots on Warthog |Vanilla+|Monthly|Anti-Offline are filled at the moment. Average players over seven days: 0; peak: 3. The busiest hour in the last 48 hours was 21:00 UTC, with an average of 2 players.

Wipe Cycle

How does Warthog |Vanilla+|Monthly|Anti-Offline handle wipe day?

An average of 3 players marked the busiest point of its recent wipes. On the latest wipe, 26 hours after the wipe, the crowd peaked.

When does Warthog |Vanilla+|Monthly|Anti-Offline schedule its wipes?

The only wipe at Warthog |Vanilla+|Monthly|Anti-Offline is the monthly force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. This world has been running for 11 days 17 hours. Its tags list a wipe each month.

Server Overview

What is the server location for Warthog |Vanilla+|Monthly|Anti-Offline?

The EU tag and Europe are what Warthog |Vanilla+|Monthly|Anti-Offline lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 208.115.206.2:28315.

Is Warthog |Vanilla+|Monthly|Anti-Offline performing well?

The last 48 hours average 30 server fps, the low being 30. The entity count reached 99,956, covering buildings, deployables and all else in the world. Memory use peaked at 3,645 MB. What players feel as lag is low fps together with a rising entity count.

Warthog |Vanilla+|Monthly|Anti-Offline is on which Rust version?

Rust network protocol 2634 and build 167781 on Windows is what Warthog |Vanilla+|Monthly|Anti-Offline runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is Warthog |Vanilla+|Monthly|Anti-Offline and is it currently online?

Warthog |Vanilla+|Monthly|Anti-Offline is up. It is taking players now. The reported uptime puts its last restart at about 2 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on Warthog |Vanilla+|Monthly|Anti-Offline?

The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): The server browser files it under Europe, which Warthog |Vanilla+|Monthly|Anti-Offline publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Warthog |Vanilla+|Monthly|Anti-Offline?

These Rust Analytics lists include Warthog |Vanilla+|Monthly|Anti-Offline: Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

What is the process to join Warthog |Vanilla+|Monthly|Anti-Offline?

Type client.connect 208.115.206.2:28315 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://warthog.pingperfecthosting.com.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,^v,EU,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.