Skip to the page
RUST ANALYTICS
LIVE36,707PLY11,454SRV
QUOTE 208.115.217.131:28080 Online checked 10m ago

Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases

2x moddedoxide
Players · last
0/ 50
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#7,392
top 33%
Rank · 7d ago
#6,932
460 places down
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
15
player hours, last seven days
Map
3750
Procedural Map · seed 761024
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75108:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
14.1 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:51 UTC FW12d ago 2 – running 0
Thu 17 Sep, 21:23 UTC26d ago 2 held half 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 643 on average220/250−113−34.0%
2Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 419 on average103/100−77−42.8%
3MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 301 on average136/500−44−24.5%
4MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 293 on average23/1000−19−45.6%
5Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 260 on average7/100−12−62.7%
6Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 255 on average97/300−56−36.4%

Quick answers

from the figures on this page

Rules & Settings

How is Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases configured in terms of rules and settings?

A gather rate of 2x appears in the name of Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is not active.

Which map is played on Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases?

The map on Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases is procedural, size 3,750, with seed 761024, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

Where does Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases sit in the rankings?

In the top 33% of all ranked servers, Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases is #7,392 on player hours over the last seven days.

How full is Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases?

On Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases, 0 players are in now, out of 50 slots. Average players over seven days: 0; peak: 1. Over the last 48 hours, the peak hour was 01:00 UTC, averaging 1 players.

Wipe Frequency

What happens on wipe day at Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases?

Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 1 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

When does Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases schedule its wipes?

No rhythm can be told for Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 12 days 8 hours ago the current world was created.

Server Overview

What is the location of Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases?

No region is published by Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 208.115.217.131:28080.

Is Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases performing well?

The last 48 hours average 88 server fps, the low being 60. At its peak it held 95,941 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,957 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases running?

Rust network protocol 2634 and build 167584 on Windows is what Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases?

Online at this moment: Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases. 29 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): It runs build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases?

These Rust Analytics lists include Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases: 2x Rust servers, Modded Rust servers and Rust zombie servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Joining the Server

What steps do I take to join Kitsune's 2x 10/1 Biweekly. BetterNpcs. Zombies. Raidable bases?

Type client.connect 208.115.217.131:28080 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://discord.com/invite/Vkpn3UJsaW.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build It runs build 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.