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RUST ANALYTICS
LIVE85,367PLY11,705SRV
QUOTE 208.52.152.2:6666 Online NA checked 14m ago

Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters

quad moddedoxide
Players · last
0/ 5
+024h
0% full
Day range 0 1
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#8,245
top 37% · #1213 in NA
Rank · 7d ago
#6,805
1440 places down
Last wipe
8d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
10
player hours, last seven days
Map
2000
Custom Map · seed 666
First seen
29 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k29 Sep2 Oct5 Oct8 Oct11 Oct14 Oct

Top 37% of all ranked servers, top 66% in NA, and #453 of the quad servers (top 56%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.4 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctThu 1 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 01:55 UTC8d ago 3 – running 0
Thu 1 Oct, 18:27 UTC FW13d ago 0 – 4.3 days 0
Tue 29 Sep, 04:23 UTC15d ago 4 held half 2.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Uranus.gg US 5x Weekly | small one grid | Modded | 10/8NA · quad · 5x · weekly · 1 on average0/50+0
2[NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/14NA · groups of 100+ · 19 on average37/200+3+9.1%
3RustGames.gg | Lucky Pillars - US EAST 1NA · groups of 100+ · 13 on average22/400+0−0.8%
4RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFANA · no group limit · 12 on average10/50+1+15.4%
5US FunServer x10000000000|PVP|BATTLEFIELD|SKINS|KITS|TP|MAZE|MINA · groups of 100+ · 1e+10x · weekly · 9 on average1/100−7−87.0%
6Old Gits Gaming 1000xOC · quad · 1000x · biweekly · 1 on average0/100+0

Quick answers

from the figures on this page

Rules & Settings

How is Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters configured in terms of rules and settings?

No gather rate appears in the name of Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters. quad caps groups at 4 players. minigames & battle royale is the mode, battle royale, Bedwars, parkour and arenas. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

A procedural map of size 2,000 with seed 666 runs on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The map in use is Custom Map.

Population

Where does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters sit in the rankings?

On seven-day player hours, Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters sits at #8,245, in the top 37% across ranked servers and #1,213 in North America. In the quad group, it ranks #453.

How full is Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

On Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters, 0 players are in now, out of 5 slots. Average players over seven days: 0; peak: 2. At 12:00 UTC in the last 48 hours, it averaged 0 players, the busiest hour.

Wipe Schedule

What happens on wipe day at Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

The average peak across its recent wipes is 2 players. On the latest wipe, 22 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

When does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters schedule its wipes?

No next wipe can be predicted for Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters: it wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 8 days 16 hours old.

Server Info

Where can Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters be found?

In North America, Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters lists itself with the NA tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 208.52.152.2:6666.

Is Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters performing well?

Server fps over the last 48 hours: 235 on average, 234 at the lowest. The entity count reached 1,673, covering buildings, deployables and all else in the world. Up to 1,998 MB of memory was used. A climbing entity count plus low fps is the lag players report.

Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters runs which version of Rust?

The version in use at Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters: Rust network protocol 2634 and build 166494, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters and is it currently online?

The server is live: Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters is online. Its own uptime figure dates the last restart to roughly 14 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 29 September 2026.

Tags & Filters

How should you interpret the tags on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

Published by Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): It holds 5 slots; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^e (Minigames): Minigames such as arenas, Bedwars and parkour; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play; NA (North America): The server browser files it under North America. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

On Rust Analytics, Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters matches these lists: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

The console route: start Rust, press F1, enter client.connect 208.52.152.2:6666. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://discord.com/invite/4cvsyzC8wq.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^e,NA,gmrust,cs166494,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players It holds 5 slots.
ts4
Group limit 4 is the maximum team size.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166494
Build Game build: 166494.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Gameplay

^e
Minigames Minigames such as arenas, Bedwars and parkour.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.