A Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,960 top 71%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 4d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 1337
- First seen
- 9 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average | 308/350 | ▼−53−14.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average | 184/200 | ▼−29−13.4% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 187/200 | ▲+23+14.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average | 192/200 | ▼−24−11.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 34/250 | ▼−6−14.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average | 181/225 | ▼−1−0.5% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on A Rust Server?
The name of A Rust Server carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on A Rust Server?
A procedural map of size 3,000 with seed 1337 runs on A Rust Server, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Activity
Where does A Rust Server sit in the rankings?
For the last seven days, A Rust Server holds rank #15,960 on player hours, in the top 71% of all ranked servers.
What is the population on A Rust Server?
0 of 40 slots on A Rust Server are filled right now. Average players over the last seven days: 0.
Wipe Cycle
On what cycle does A Rust Server wipe?
No rhythm can be told for A Rust Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 4 days 17 hours ago the current world was created.
Server Overview
What is the location of A Rust Server?
No region is published by A Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 208.52.152.43:28215.
How is the performance on A Rust Server?
Server fps over the last 48 hours: 5 on average, 5 at the lowest. 47,211 entities is the maximum carried: buildings, deployables and everything else. Up to 1,950 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
What Rust version is A Rust Server running?
The version in use at A Rust Server: Rust network protocol 2634 and build 167398, on Linux. Joining requires the same protocol on your game, which Steam updates.
Is A Rust Server up, and how consistent is its uptime?
The server is live: A Rust Server is online. Its own uptime figure dates the last restart to roughly 4 days 15 hours ago. 4 full days have passed with 100% uptime, 96 of 96 hours. 9 October 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on A Rust Server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which A Rust Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature A Rust Server?
The following Rust Analytics lists feature A Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How to Join
What steps do I take to join A Rust Server?
The console route: start Rust, press F1, enter client.connect 208.52.152.43:28215. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp40
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.