osmium dev w16 (local)
Key statistics
the figures behind the quote- Players now
- 0/ 4 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,909 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 6d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 8 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 548/600 | ▼−15−2.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average | 412/450 | ▼−64−13.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average | 194/225 | ▼−61−24.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average | 394/400 | ▼−46−10.5% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 47/250 | ▼−23−32.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average | 349/425 | ▲+23+7.0% |
Quick answers
from the figures on this pageRules & Settings
How is osmium dev w16 (local) configured in terms of rules and settings?
The name of osmium dev w16 (local) carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.
Which map is played on osmium dev w16 (local)?
A procedural map runs on osmium dev w16 (local), created by the game.
Activity
What is the rank of osmium dev w16 (local)?
In the top 72% of all ranked servers, osmium dev w16 (local) is #15,909 on player hours over the last seven days.
What is the population on osmium dev w16 (local)?
Right now, osmium dev w16 (local) is offline; the last sighting was 6 days 5 hours ago. Average players over the last seven days: 0.
Wipe Schedule
How often does osmium dev w16 (local) wipe?
There are too few wipes on record for osmium dev w16 (local) to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 6 days 5 hours ago the current world was created.
Server Overview
What is the server location for osmium dev w16 (local)?
There is no region published for osmium dev w16 (local). Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 208.88.69.27:28890.
osmium dev w16 (local) is on which Rust version?
The version in use at osmium dev w16 (local): Rust network protocol 2634 and build 167231, on Linux. The protocol has to match for you to join, and Steam applies that update.
Is osmium dev w16 (local) up, and how consistent is its uptime?
Offline at this moment: osmium dev w16 (local). Last seen 6 days 5 hours ago. The last 5 full days give 0% uptime, 0 hours on out of 120. First sighting by Rust Analytics: 8 October 2026.
Tags and Rankings
What is the meaning of the tags on osmium dev w16 (local)?
Published by osmium dev w16 (local) for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): Build 167231; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does osmium dev w16 (local) show up in Rust Analytics lists and filters?
These Rust Analytics lists include osmium dev w16 (local): Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
How can I connect to osmium dev w16 (local)?
Type client.connect 208.88.69.27:28890 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust
mp4
ts8
v2634
cs167231
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.