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RUST ANALYTICS
LIVE71,012PLY11,611SRV
QUOTE 209.131.70.45:28015 Offline checked 11d ago

kokichi

Players · last
0/ 4
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 4
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,971
top 70%
Rank · 7d ago
#16,897
926 places up
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
3 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average563/575+3+0.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average359/375−31−8.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average149/200+16+12.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average330/325−66−16.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average44/250−17−28.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average312/375+34+12.2%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on kokichi?

No gather rate is given in the name of kokichi. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on kokichi?

kokichi uses a procedural map, which the game generates.

Activity

What is the rank of kokichi?

In the top 70% of all ranked servers, kokichi is #15,971 on player hours over the last seven days.

How full is kokichi?

Right now, kokichi is offline; the last sighting was 11 days 6 hours ago.

Wipe Schedule

How often does kokichi wipe?

The record holds too few of kokichi's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 11 days 6 hours ago the current world was created.

Server Details

What is the location of kokichi?

No region is published by kokichi. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 209.131.70.45:28015 is its address.

kokichi is on which Rust version?

Rust network protocol 2634 and build 166652 on Windows is what kokichi runs. The protocol has to match for you to join, and Steam applies that update.

Is kokichi up, and how consistent is its uptime?

No response from kokichi. It was last seen 11 days 6 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 3 October 2026.

Tags and Rankings

What is the meaning of the tags on kokichi?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which kokichi publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does kokichi show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature kokichi: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to kokichi?

Type client.connect 209.131.70.45:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp4
Max players Capacity: 4 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.