fghf
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,099 top 70%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 14d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 2000 Procedural Map · seed 425293779
- First seen
- 22 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 21.10EU · groups of 8+ · weekly · 122 on average | 123/100 | ▼−4−3.3% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 23.10EU · groups of 16+ · weekly · 103 on average | 183/225 | ▼−7−3.9% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 85 on average | 17/1000 | ▼−2−12.1% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 18.10EU · groups of 16+ · monthly · 76 on average | 12/700 | ▼−32−73.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 69 on average | 233/1000 | ▼−61−20.6% | |
| 6 | RustSpain.com | EU MainEU · groups of 12+ · weekly · 65 on average | 247/250 | ▼−100−28.9% |
Quick answers
from the figures on this pageRules & Settings
How is fghf configured in terms of rules and settings?
No gather rate appears in the name of fghf. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on fghf?
fghf uses a procedural map of size 2,000 with seed 425293779, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
What position does fghf hold in the server rankings?
For the last seven days, fghf holds rank #15,099 on player hours, in the top 70% of all ranked servers.
How many players does fghf have?
0 of 40 slots on fghf are filled at the moment. Average players over the last seven days: 0.
Wipe Cycle
When does fghf schedule its wipes?
The record holds too few of fghf's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 14 days 18 hours old.
Server Info
What is the server location for fghf?
For fghf, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 209.192.255.166:26721 is its address.
Is fghf performing well?
Average server fps for the last 48 hours is 237; the floor was 229. At its peak it held 14,704 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,516 MB. Low fps and growing entities are the source of felt lag.
fghf runs which version of Rust?
The version in use at fghf: Rust network protocol 2634 and build 167781, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
Is fghf up, and how consistent is its uptime?
The server is live: fghf is online. 26 hours ago is when it last restarted, judging by the uptime it reports. First sighting by Rust Analytics: 22 October 2026.
Server Tags
How should you interpret the tags on fghf?
These tags are published by fghf and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does fghf show up in Rust Analytics lists and filters?
These Rust Analytics lists include fghf: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
What is the process to join fghf?
The console route: start Rust, press F1, enter client.connect 209.192.255.166:26721. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.