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RUST ANALYTICS
LIVE69,807PLY11,594SRV
QUOTE 209.192.255.72:29394 Online checked 9m ago

Thee Big DIHHHH

Players · last
0/ 2
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,789
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
2300
Procedural Map · seed 50000
First seen
15 Oct 2026
no hostname published

Players

AveragePeak
0123421:0002:0007:0012:0017:0022:00

Hourly average and peak, UTC.

Server performance

010020030040021:0002:0007:0012:0017:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 364 on average209/275+72+52.2%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 295 on average235/275−41−14.8%
3Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 284 on average174/225+83+90.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 278 on average166/225+77+85.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 260 on average345/450−24−6.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 237 on average157/275+62+65.6%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Thee Big DIHHHH?

The name of Thee Big DIHHHH carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Thee Big DIHHHH?

Thee Big DIHHHH uses a procedural map of size 2,300 with seed 50000, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What position does Thee Big DIHHHH hold in the server rankings?

In the top 72% of all ranked servers, Thee Big DIHHHH is #15,789 on player hours over the last seven days.

How many players does Thee Big DIHHHH have?

0 of 2 slots on Thee Big DIHHHH are filled right now. Average players over the last seven days: 0.

Wipe Schedule

How often does Thee Big DIHHHH wipe?

There are too few wipes on record for Thee Big DIHHHH to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 27 hours old.

Server Overview

What is the server location for Thee Big DIHHHH?

There is no region published for Thee Big DIHHHH. Rust Analytics reports the location a server claims, not the machine's actual location. 209.192.255.72:29394 is its address.

How is the performance on Thee Big DIHHHH?

The last 48 hours average 231 server fps, the low being 210. 25,019 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,001 MB. What players feel as lag is low fps together with a rising entity count.

Thee Big DIHHHH is on which Rust version?

The version in use at Thee Big DIHHHH: Rust network protocol 2634 and build 167781, on Linux. The protocol has to match for you to join, and Steam applies that update.

How reliable is Thee Big DIHHHH and is it currently online?

Online at this moment: Thee Big DIHHHH. Its own uptime figure dates the last restart to roughly 25 hours ago. Availability of 0% over the last 1 full day: it was online for 0 of 24 hours. The earliest Rust Analytics saw it was 15 October 2026.

Server Tags

What is the meaning of the tags on Thee Big DIHHHH?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Slot count: 2; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which Thee Big DIHHHH publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Thee Big DIHHHH show up in Rust Analytics lists and filters?

These Rust Analytics lists include Thee Big DIHHHH: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How to Join

What steps do I take to join Thee Big DIHHHH?

The console route: start Rust, press F1, enter client.connect 209.192.255.72:29394. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Slot count: 2.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.