Server name on in-game server list
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▼−1 no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #13,457 top 61%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 3d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 14 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 392 on average | 350/375 | ▼−128−26.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 329 on average | 208/225 | ▼−91−30.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average | 131/200 | ▼−26−16.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 312 on average | 236/250 | ▪+0+0.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average | 34/250 | ▲+4+12.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 267 on average | 217/275 | ▼−32−12.7% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Server name on in-game server list?
The name of Server name on in-game server list carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
What is the current map on Server name on in-game server list?
The game generates the procedural map on Server name on in-game server list.
Population
Where does Server name on in-game server list sit in the rankings?
In the top 61% of all ranked servers, Server name on in-game server list is #13,457 on player hours over the last seven days.
What is the population on Server name on in-game server list?
At present, Server name on in-game server list is offline; the last sighting was 10 hours ago. The seven-day average is 1 players, with a peak of 1. At 23:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Frequency
When does Server name on in-game server list schedule its wipes?
The record holds too few of Server name on in-game server list's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 3 days 14 hours ago the current world was created.
Server Info
What is the location of Server name on in-game server list?
No region is published by Server name on in-game server list. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 209.227.171.117:28015.
Server name on in-game server list runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Windows, running on Server name on in-game server list. Your game needs the same protocol to get in; Steam takes care of the update.
Is Server name on in-game server list up, and how consistent is its uptime?
Offline at this moment: Server name on in-game server list. Last seen 10 hours ago. 14 October 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Server name on in-game server list?
Published by Server name on in-game server list for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Server name on in-game server list show up in Rust Analytics lists and filters?
On Rust Analytics, Server name on in-game server list matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Connection
What is the process to join Server name on in-game server list?
The console route: start Rust, press F1, enter client.connect 209.227.171.117:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.