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RUST ANALYTICS
LIVE49,513PLY11,536SRV
QUOTE 209.227.171.117:28015 Offline checked 10h ago

Server name on in-game server list

Players · last
0/ 5
−124h
0% full
Day range 0 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
−1
no reading a day ago
7-day average
1
peak 1
Rank
#13,457
top 61%
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
14 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75123:0000:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 392 on average350/375−128−26.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 329 on average208/225−91−30.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average131/200−26−16.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 312 on average236/250+0+0.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average34/250+4+12.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 267 on average217/275−32−12.7%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Server name on in-game server list?

The name of Server name on in-game server list carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on Server name on in-game server list?

The game generates the procedural map on Server name on in-game server list.

Population

Where does Server name on in-game server list sit in the rankings?

In the top 61% of all ranked servers, Server name on in-game server list is #13,457 on player hours over the last seven days.

What is the population on Server name on in-game server list?

At present, Server name on in-game server list is offline; the last sighting was 10 hours ago. The seven-day average is 1 players, with a peak of 1. At 23:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Frequency

When does Server name on in-game server list schedule its wipes?

The record holds too few of Server name on in-game server list's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 3 days 14 hours ago the current world was created.

Server Info

What is the location of Server name on in-game server list?

No region is published by Server name on in-game server list. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 209.227.171.117:28015.

Server name on in-game server list runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Windows, running on Server name on in-game server list. Your game needs the same protocol to get in; Steam takes care of the update.

Is Server name on in-game server list up, and how consistent is its uptime?

Offline at this moment: Server name on in-game server list. Last seen 10 hours ago. 14 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Server name on in-game server list?

Published by Server name on in-game server list for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Server name on in-game server list show up in Rust Analytics lists and filters?

On Rust Analytics, Server name on in-game server list matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connection

What is the process to join Server name on in-game server list?

The console route: start Rust, press F1, enter client.connect 209.227.171.117:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players Slot count: 5.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.