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RUST ANALYTICS
LIVE97,074PLY11,689SRV
QUOTE 209.248.0.98:28015 Offline checked 5h ago

WYD Test

Players · last
0/ 4
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 4
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#15,375
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
5h ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
14 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75106:0013:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:48 UTC5h ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 384 on average380/425−22−5.6%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 319 on average213/225−104−32.7%
3Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 315 on average280/300−50−15.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 301 on average326/350+6+2.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average975/1025+932+2163.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 257 on average273/350−40−12.7%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on WYD Test?

No gather rate is given in the name of WYD Test. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.

Which map is played on WYD Test?

A procedural map runs on WYD Test, created by the game.

Player Count

Where does WYD Test sit in the rankings?

In the top 70% of all ranked servers, WYD Test is #15,375 on player hours over the last seven days.

How many players does WYD Test have?

At present, WYD Test is offline; the last sighting was 5 hours ago. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 06:00 UTC, averaging 0 players.

Wipe Schedule

How often does WYD Test wipe?

No rhythm can be told for WYD Test yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 5 hours.

Server Overview

What is the server location for WYD Test?

No region is published by WYD Test. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 209.248.0.98:28015.

WYD Test is on which Rust version?

The version in use at WYD Test: Rust network protocol 2634 and build 167781, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is WYD Test up, and how consistent is its uptime?

Offline at this moment: WYD Test. Last seen 5 hours ago. 14 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on WYD Test?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): It holds 4 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which WYD Test publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

WYD Test appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature WYD Test: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Joining the Server

What steps do I take to join WYD Test?

Type client.connect 209.248.0.98:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players It holds 4 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.