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RUST ANALYTICS
LIVE86,031PLY11,658SRV
QUOTE 210.131.223.145:28015 Offline checked 18h ago

Rust Server

Players · last
0/ 1
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,848
top 72%
Rank · 7d ago
#15,970
122 places up
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 50000
First seen
13 Sep 2026
no hostname published

Players

AveragePeakWipe
0123415:0021:0003:0008:0014:0020:00Wiped Wed 14 Oct, 00:40 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040015:0021:0003:0008:0014:0020:00Wiped Wed 14 Oct, 00:40 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 00:40 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 387 on average512/550−44−7.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 322 on average302/325−126−29.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average132/200−44−24.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 307 on average330/350−30−8.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 287 on average1045/1075+998+2135.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 263 on average250/325−81−24.6%

Quick answers

from the figures on this page

Rules & Settings

How is Rust Server configured in terms of rules and settings?

No gather rate is given in the name of Rust Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Rust Server?

Rust Server uses a procedural map of size 3,000 with seed 50000, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

Where does Rust Server sit in the rankings?

In the top 72% of all ranked servers, Rust Server is #15,848 on player hours over the last seven days.

How many players does Rust Server have?

At present, Rust Server is offline; the last sighting was 18 hours ago. Average players over the last seven days: 0.

Wipe Cycle

On what cycle does Rust Server wipe?

No rhythm can be told for Rust Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 38 hours old.

Server Details

What is the location of Rust Server?

For Rust Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 210.131.223.145:28015 is its address.

Is Rust Server performing well?

Average server fps for the last 48 hours is 174; the floor was 115. 48,612 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 4,426 MB. Low fps and growing entities are the source of felt lag.

What Rust version is Rust Server running?

The version in use at Rust Server: Rust network protocol 2634 and build 167781, on Linux. The protocol has to match for you to join, and Steam applies that update.

How reliable is Rust Server and is it currently online?

No response from Rust Server. It was last seen 18 hours ago. 18 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 98% uptime, 165 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Rust Server?

Published by Rust Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Rust Server show up in Rust Analytics lists and filters?

These Rust Analytics lists include Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

What steps do I take to join Rust Server?

Type client.connect 210.131.223.145:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.