Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,848 top 72%
- Rank · 7d ago
- #15,970 ▲122 places up
- Last wipe
- 1d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 50000
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 00:40 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 387 on average | 512/550 | ▼−44−7.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 322 on average | 302/325 | ▼−126−29.4% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average | 132/200 | ▼−44−24.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 307 on average | 330/350 | ▼−30−8.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 287 on average | 1045/1075 | ▲+998+2135.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 263 on average | 250/325 | ▼−81−24.6% |
Quick answers
from the figures on this pageRules & Settings
How is Rust Server configured in terms of rules and settings?
No gather rate is given in the name of Rust Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Rust Server?
Rust Server uses a procedural map of size 3,000 with seed 50000, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
Where does Rust Server sit in the rankings?
In the top 72% of all ranked servers, Rust Server is #15,848 on player hours over the last seven days.
How many players does Rust Server have?
At present, Rust Server is offline; the last sighting was 18 hours ago. Average players over the last seven days: 0.
Wipe Cycle
On what cycle does Rust Server wipe?
No rhythm can be told for Rust Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 38 hours old.
Server Details
What is the location of Rust Server?
For Rust Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 210.131.223.145:28015 is its address.
Is Rust Server performing well?
Average server fps for the last 48 hours is 174; the floor was 115. 48,612 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 4,426 MB. Low fps and growing entities are the source of felt lag.
What Rust version is Rust Server running?
The version in use at Rust Server: Rust network protocol 2634 and build 167781, on Linux. The protocol has to match for you to join, and Steam applies that update.
How reliable is Rust Server and is it currently online?
No response from Rust Server. It was last seen 18 hours ago. 18 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 98% uptime, 165 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on Rust Server?
Published by Rust Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Rust Server show up in Rust Analytics lists and filters?
These Rust Analytics lists include Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
What steps do I take to join Rust Server?
Type client.connect 210.131.223.145:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.