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RUST ANALYTICS
LIVE45,938PLY11,498SRV
QUOTE 211.115.168.186:28015 Offline checked 24d ago

Name of Server as Shown on the Client Server List

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,268
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
19 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average387/425−42−9.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average223/250−48−17.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average171/200+21+13.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average224/250−20−8.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average29/250−17−37.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average209/250+5+2.4%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Name of Server as Shown on the Client Server List?

The name of Name of Server as Shown on the Client Server List carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on Name of Server as Shown on the Client Server List?

The game generates the procedural map on Name of Server as Shown on the Client Server List.

Activity

What position does Name of Server as Shown on the Client Server List hold in the server rankings?

For the last seven days, Name of Server as Shown on the Client Server List holds rank #13,268 on player hours, in the top – of all ranked servers.

What is the population on Name of Server as Shown on the Client Server List?

Right now, Name of Server as Shown on the Client Server List is offline; the last sighting was 24 days 21 hours ago.

Wipe Frequency

How often does Name of Server as Shown on the Client Server List wipe?

No rhythm can be told for Name of Server as Shown on the Client Server List yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 24 days 21 hours.

Server Details

Where can Name of Server as Shown on the Client Server List be found?

There is no region published for Name of Server as Shown on the Client Server List. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 211.115.168.186:28015.

Name of Server as Shown on the Client Server List is on which Rust version?

The build is Rust network protocol 2633 and build 164530 on Windows, running on Name of Server as Shown on the Client Server List. The protocol has to match for you to join, and Steam applies that update.

Is Name of Server as Shown on the Client Server List up, and how consistent is its uptime?

Offline at this moment: Name of Server as Shown on the Client Server List. Last seen 24 days 21 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 19 September 2026.

Tags and Rankings

How should you interpret the tags on Name of Server as Shown on the Client Server List?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which Name of Server as Shown on the Client Server List publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Name of Server as Shown on the Client Server List?

On Rust Analytics, Name of Server as Shown on the Client Server List matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to Name of Server as Shown on the Client Server List?

Type client.connect 211.115.168.186:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs164530
Build Build 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.