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RUST ANALYTICS
LIVE81,507PLY11,761SRV
QUOTE 211.186.49.195:29015 Offline checked 29d ago

Have a nice day

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,049
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
43d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
14 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 411 on average425/450+0+0.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 363 on average454/475+87+23.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average290/300−82−22.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 338 on average415/425+49+13.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average72/250−30−29.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 284 on average320/425−3−0.9%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Have a nice day?

The name of Have a nice day carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on Have a nice day?

Have a nice day uses a procedural map, which the game generates.

Activity

What is the rank of Have a nice day?

For the last seven days, Have a nice day holds rank #15,049 on player hours, in the top – of all ranked servers.

What is the population on Have a nice day?

Right now, Have a nice day is offline; the last sighting was 29 days 8 hours ago.

Wipe Frequency

On what cycle does Have a nice day wipe?

The record holds too few of Have a nice day's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 43 days 11 hours ago the current world was created.

Server Details

What is the server location for Have a nice day?

There is no region published for Have a nice day. Rust Analytics reports the location a server claims, not the machine's actual location. 211.186.49.195:29015 is its address.

Have a nice day runs which version of Rust?

The build is Rust network protocol 2632 and build 162434 on Linux, running on Have a nice day. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Have a nice day?

Offline at this moment: Have a nice day. Last seen 29 days 8 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 14 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Have a nice day?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2632 (Protocol): To join, your game needs protocol 2632; cs162434 (Build): Build 162434; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which Have a nice day publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Have a nice day appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Have a nice day matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join Have a nice day?

The console route: start Rust, press F1, enter client.connect 211.186.49.195:29015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit At the game default, teams hold up to 8.
v2632
Protocol To join, your game needs protocol 2632.
cs162434
Build Build 162434.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.