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RUST ANALYTICS
LIVE81,281PLY11,717SRV
QUOTE 211.204.84.51:28015 Offline checked 11d ago

SN 589

Players · last
1/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,488
top 64%
Rank · 7d ago
#15,194
706 places up
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
3 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average543/600−8−1.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average430/475−37−7.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average181/200−21−10.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average367/375−61−14.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average45/250−35−44.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average322/400+6+1.7%

Quick answers

from the figures on this page

Map and Rules

How is SN 589 configured in terms of rules and settings?

No gather rate is given in the name of SN 589. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on SN 589?

A procedural map runs on SN 589, created by the game.

Activity

What position does SN 589 hold in the server rankings?

For the last seven days, SN 589 holds rank #14,488 on player hours, in the top 64% of all ranked servers.

How full is SN 589?

Right now, SN 589 is offline; the last sighting was 11 days ago.

Wipe Cycle

On what cycle does SN 589 wipe?

The record holds too few of SN 589's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 11 days 1 hours.

Server Info

What is the location of SN 589?

No region is published by SN 589. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 211.204.84.51:28015 is its address.

What Rust version is SN 589 running?

The version in use at SN 589: Rust network protocol 2634 and build 166652, on Windows. The protocol has to match for you to join, and Steam applies that update.

How reliable is SN 589 and is it currently online?

SN 589 is down. The last time we saw it was 11 days ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 3 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on SN 589?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): It holds 500 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which SN 589 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does SN 589 show up in Rust Analytics lists and filters?

These Rust Analytics lists include SN 589: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join SN 589?

The console route: start Rust, press F1, enter client.connect 211.204.84.51:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players It holds 500 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Game build: 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.