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RUST ANALYTICS
LIVE43,831PLY11,494SRV
QUOTE 211.209.143.74:28015 Offline checked 7d ago

Shin-An

Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,765
top 61%
Rank · 7d ago
#6,740
7025 places down
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
2 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct9 Oct11 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average329/350−32−8.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average198/200−15−6.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average184/200+20+12.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average207/200−9−4.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average33/250−7−17.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average183/225+1+0.6%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Shin-An?

No gather rate appears in the name of Shin-An. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on Shin-An?

Shin-An uses a procedural map, which the game generates.

Player Count

What is the rank of Shin-An?

In the top 61% of all ranked servers, Shin-An is #13,765 on player hours over the last seven days.

How full is Shin-An?

At present, Shin-An is offline; the last sighting was 7 days 18 hours ago.

Wipe Frequency

How often does Shin-An wipe?

No rhythm can be told for Shin-An yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 12 days 3 hours.

Server Overview

What is the server location for Shin-An?

For Shin-An, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 211.209.143.74:28015 is its address.

Shin-An runs which version of Rust?

The build is Rust network protocol 2634 and build 166494 on Windows, running on Shin-An. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Shin-An?

No response from Shin-An. It was last seen 7 days 18 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 2 October 2026.

Tags and Rankings

What is the meaning of the tags on Shin-An?

The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): Build 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which Shin-An publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Shin-An show up in Rust Analytics lists and filters?

On Rust Analytics, Shin-An matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to Shin-An?

The console route: start Rust, press F1, enter client.connect 211.209.143.74:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166494,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp1
Max players It holds 1 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166494
Build Build 166494.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.