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RUST ANALYTICS
LIVE42,193PLY11,472SRV
QUOTE 211.90.254.11:28015 Offline checked 9d ago

本地单机服

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,977
top 71%
Rank · 7d ago
#16,921
944 places up
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
5 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - SEA LongEA · groups of 12+ · monthly · 202 on average152/200−69−31.3%
2Rustoria.co - SEA MainEA · groups of 16+ · weekly · 144 on average28/200−24−45.7%
3Rustafied.com - SEA LongEA · groups of 16+ · monthly · 99 on average78/200−35−30.8%
4Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 96 on average18/415−38−67.8%
5Rustafied.com - SEA MainEA · groups of 16+ · weekly · 76 on average12/100−20−62.6%
6[SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 60 on average46/250+10+27.1%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on 本地单机服?

No gather rate appears in the name of 本地单机服. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on 本地单机服?

A procedural map runs on 本地单机服, created by the game.

Population

What is the rank of 本地单机服?

In the top 71% of all ranked servers, 本地单机服 is #15,977 on player hours over the last seven days.

How full is 本地单机服?

At present, 本地单机服 is offline; the last sighting was 9 days 8 hours ago.

Wipe Frequency

How often does 本地单机服 wipe?

The record holds too few of 本地单机服's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 9 days 9 hours.

Server Details

What is the server location for 本地单机服?

No region tag is published by 本地单机服, though its name points to Asia. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 211.90.254.11:28015.

本地单机服 is on which Rust version?

The version in use at 本地单机服: Rust network protocol 2634 and build 166652, on Windows. The protocol has to match for you to join, and Steam applies that update.

How reliable is 本地单机服 and is it currently online?

No response from 本地单机服. It was last seen 9 days 8 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 5 October 2026.

Tags and Rankings

How should you interpret the tags on 本地单机服?

These tags are published by 本地单机服 and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does 本地单机服 show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature 本地单机服: Rust community servers. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join 本地单机服?

The console route: start Rust, press F1, enter client.connect 211.90.254.11:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players It holds 1 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.