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RUST ANALYTICS
LIVE83,046PLY11,749SRV
QUOTE 212.102.35.250:28115 Offline checked 12d ago

Rust Local Test

Players · last
1/ 4
n/a24h
25% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 4
25% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,533
top 64%
Rank · 7d ago
#15,001
468 places up
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
2 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average494/550+107+27.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average437/475+48+12.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average267/275−27−9.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average418/450+50+13.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average49/250−22−31.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average358/450+61+20.6%

Quick answers

from the figures on this page

Server Rules

How is Rust Local Test configured in terms of rules and settings?

No gather rate is given in the name of Rust Local Test. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.

Which map is played on Rust Local Test?

A procedural map runs on Rust Local Test, created by the game.

Population

What position does Rust Local Test hold in the server rankings?

For the last seven days, Rust Local Test holds rank #14,533 on player hours, in the top 64% of all ranked servers.

How full is Rust Local Test?

Right now, Rust Local Test is offline; the last sighting was 12 days 6 hours ago.

Wipe Cycle

When does Rust Local Test schedule its wipes?

No rhythm can be told for Rust Local Test yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 7 hours.

Server Info

Where can Rust Local Test be found?

No region is published by Rust Local Test. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 212.102.35.250:28115.

What Rust version is Rust Local Test running?

Rust network protocol 2634 and build 166586 on Windows is what Rust Local Test runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is Rust Local Test and is it currently online?

No response from Rust Local Test. It was last seen 12 days 6 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 2 October 2026.

Tags & Filters

What is the meaning of the tags on Rust Local Test?

These tags are published by Rust Local Test and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): Build 166586; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

Rust Local Test appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Rust Local Test: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join Rust Local Test?

Type client.connect 212.102.35.250:28115 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players Capacity: 4 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166586
Build Build 166586.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.