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RUST ANALYTICS
LIVE41,448PLY11,507SRV
QUOTE 212.105.147.238:25737 Online checked 8m ago

EU | AtomicHost Build Server

moddedoxide
Players · last
0/ 150
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
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Key statistics

the figures behind the quote
Players now
0/ 150
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#8,086
top 37%
Rank · 7d ago
#8,795
709 places up
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
11
player hours, last seven days
Map
6000
Custom Map · seed 1337
First seen
4 Oct 2026
no hostname published

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct11 Oct13 Oct15 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
3.7 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 17:38 UTC6d ago 2 – running 0
Mon 5 Oct, 00:00 UTC10d ago 1 halved by day 1 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 113 on average70/999−41−36.8%
2Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average15/100−75−83.4%
3AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 27 on average25/100+5+24.5%
4Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 19 on average16/150−4−21.3%
5ShockRust | Build ОбновлениеEU · no group limit · 8 on average10/50+8+525.0%
6[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 8 on average8/50+2+41.2%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on EU | AtomicHost Build Server?

No gather rate appears in the name of EU | AtomicHost Build Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on EU | AtomicHost Build Server?

A procedural map of size 6,000 with seed 1337 runs on EU | AtomicHost Build Server, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by Custom Map.

Activity

What position does EU | AtomicHost Build Server hold in the server rankings?

In the top 37% of all ranked servers, EU | AtomicHost Build Server is #8,086 on player hours over the last seven days.

What is the population on EU | AtomicHost Build Server?

0 of 150 slots on EU | AtomicHost Build Server are filled at the moment. Average players over seven days: 0; peak: 2.

Wipe Schedule

How does EU | AtomicHost Build Server handle wipe day?

The average peak across its recent wipes is 2 players. 2 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. If it did not hold, by day 1 the crowd dropped below half.

How often does EU | AtomicHost Build Server wipe?

No rhythm can be told for EU | AtomicHost Build Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 6 days 12 hours ago the current world was created.

Server Overview

Where can EU | AtomicHost Build Server be found?

Its name points to Europe, but EU | AtomicHost Build Server publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 212.105.147.238:25737.

How is the performance on EU | AtomicHost Build Server?

The last 48 hours average 231 server fps, the low being 193. At its peak it held 114,632 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,318 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is EU | AtomicHost Build Server running?

The build is Rust network protocol 2634 and build 167231 on Linux, running on EU | AtomicHost Build Server. Joining requires the same protocol on your game, which Steam updates.

How reliable is EU | AtomicHost Build Server and is it currently online?

The server is live: EU | AtomicHost Build Server is online. Its own uptime figure dates the last restart to roughly 6 days 11 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 4 October 2026.

Tags and Rankings

How should you interpret the tags on EU | AtomicHost Build Server?

The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp150 (Max players): Capacity: 150 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167231 (Build): Build 167231; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which EU | AtomicHost Build Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature EU | AtomicHost Build Server?

On Rust Analytics, EU | AtomicHost Build Server matches these lists: Rust servers: Europe, Modded Rust servers and Rust build and creative servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Connection

What is the process to join EU | AtomicHost Build Server?

The console route: start Rust, press F1, enter client.connect 212.105.147.238:25737. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://atomichost.xyz/.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp150
Max players Capacity: 150 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167231
Build Build 167231.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.