SOLAR SYSTEM EU | 2X | No Bps Wipe |
Key statistics
the figures behind the quote- Players now
- 0/ 150 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 4
- Rank
- #5,851 top 26% · #1781 in EU
- Rank · 7d ago
- #5,394 ▼457 places down
- Last wipe
- resets 7 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- – resets, no wipes
- Group limit
- 8 8, the default
- Gather rate
- 2x read from the name
- Score
- 32 player hours, last seven days
- Map
- 4500 competitive server · seed 1337
- First seen
- 19 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 4 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers, top 63% in EU. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 15:06 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 14:19 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 14:09 UTC3d ago | – | – | – | 2 |
| Sun 11 Oct, 13:37 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 13:31 UTC3d ago | – | – | – | 0 |
| Thu 8 Oct, 17:53 UTC6d ago | – | – | – | 0 |
| Thu 8 Oct, 17:43 UTC6d ago | 2 | held half | 2.8 days | 2 |
| Wed 7 Oct, 03:13 UTC7d ago | – | – | – | 0 |
| Wed 7 Oct, 02:57 UTC7d ago | 3 | – | 1.6 days | 0 |
| Thu 1 Oct, 23:05 UTC12d ago | – | – | – | 1 |
| Thu 1 Oct, 19:42 UTC FW13d ago | 3 | halved by day 2 | 5.3 days | 0 |
| Mon 28 Sep, 00:26 UTC16d ago | 3 | halved by day 1 | 3.8 days | 0 |
| Tue 22 Sep, 21:03 UTC21d ago | 3 | halved by day 3 | 5.1 days | 0 |
| Mon 21 Sep, 18:50 UTC23d ago | 3 | – | 1.1 days | 1 |
| Mon 21 Sep, 01:53 UTC23d ago | – | – | – | 1 |
| Mon 21 Sep, 00:40 UTC23d ago | 3 | – | 0.8 days | 1 |
| Sun 20 Sep, 15:16 UTC24d ago | 3 | – | 0.4 days | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [RU] GORGONA X2 | TRIO | NON-STEAM | LOOT X2 | FPS++EU · groups of 8+ · 2x · monthly · 101 on average | 93/200 | ▼−28−22.9% | |
| 2 | [RU] KEDRO - X2 | SOLO | TelegramEU · no group limit · 2x · monthly · 1 on average | 4/75 | ▲+2+152.6% | |
| 3 | GGL RUST | 2X | VANILLA+ | NO LIMITEU · groups of 10+ · 2x · biweekly · 2 on average | 2/100 | ▪+0+0.0% | |
| 4 | SURVIVAL_HOST\MAX10\X2\TP\KIT\SKINS\WIPE14.10EU · groups of 10+ · 2x · weekly · 1 on average | 0/100 | ▼−1−100.0% | |
| 5 | Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipEU · no group limit · 2x · 70 on average | 65/100 | ▼−5−7.0% | |
| 6 | [EU] Stevious 2x Main | Vanilla | 14.10EU · no group limit · 2x · 55 on average | 44/100 | ▼−7−13.7% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on SOLAR SYSTEM EU | 2X | No Bps Wipe |?
SOLAR SYSTEM EU | 2X | No Bps Wipe | carries its gather rate in its name: 2x. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. It uses the term vanilla for itself: rust as Facepunch ships it: rates, kits and rules unchanged. Joining needs premium status. VAC is active.
What is the current map on SOLAR SYSTEM EU | 2X | No Bps Wipe |?
A procedural map of size 4,500 with seed 1337 runs on SOLAR SYSTEM EU | 2X | No Bps Wipe |, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The map in use is competitive server.
Population
What position does SOLAR SYSTEM EU | 2X | No Bps Wipe | hold in the server rankings?
In the top 26% of all ranked servers, SOLAR SYSTEM EU | 2X | No Bps Wipe | is #5,851 on player hours over the last seven days and #1,781 in Europe.
What is the population on SOLAR SYSTEM EU | 2X | No Bps Wipe |?
On SOLAR SYSTEM EU | 2X | No Bps Wipe |, 0 players are in now, out of 150 slots. Average players over seven days: 0; peak: 4. At 17:00 UTC in the last 48 hours, it averaged 3 players, the busiest hour.
Wipe Cycle
When does SOLAR SYSTEM EU | 2X | No Bps Wipe | schedule its wipes?
No wipe schedule exists for SOLAR SYSTEM EU | 2X | No Bps Wipe |: it makes a new world every few hours. Those resets are not wipes.
Server Overview
What is the location of SOLAR SYSTEM EU | 2X | No Bps Wipe |?
In Europe, SOLAR SYSTEM EU | 2X | No Bps Wipe | lists itself with the EU tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 212.117.171.172:3203 is its address.
Is SOLAR SYSTEM EU | 2X | No Bps Wipe | performing well?
Average server fps for the last 48 hours is 138; the floor was 59. The entity count reached 125,086, covering buildings, deployables and all else in the world. The memory ceiling reached 4,531 MB. A climbing entity count plus low fps is the lag players report.
What Rust version is SOLAR SYSTEM EU | 2X | No Bps Wipe | running?
The version in use at SOLAR SYSTEM EU | 2X | No Bps Wipe |: Rust network protocol 2634 and build 166652, on Linux. The protocol has to match for you to join, and Steam applies that update.
Is SOLAR SYSTEM EU | 2X | No Bps Wipe | up, and how consistent is its uptime?
Online at this moment: SOLAR SYSTEM EU | 2X | No Bps Wipe |. Its own uptime figure dates the last restart to roughly 3 days 2 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 19 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on SOLAR SYSTEM EU | 2X | No Bps Wipe |?
These tags are published by SOLAR SYSTEM EU | 2X | No Bps Wipe | and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp150 (Max players): Slot count: 150; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^q (Premium): Joining needs premium status; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The server browser files it under Europe. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does SOLAR SYSTEM EU | 2X | No Bps Wipe | show up in Rust Analytics lists and filters?
These Rust Analytics lists include SOLAR SYSTEM EU | 2X | No Bps Wipe |: 2x Rust servers, Rust servers: Europe and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.
Joining the Server
What is the process to join SOLAR SYSTEM EU | 2X | No Bps Wipe |?
The console route: start Rust, press F1, enter client.connect 212.117.171.172:3203. The page's Launch Rust button opens Rust through Steam and connects you instead. Joining needs premium status.
Server tags
what each one meansPublished as mp150,ptrak,$r?,v2634,^m,^v,EU,^q,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp150
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^q
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
