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RUST ANALYTICS
LIVE52,487PLY11,532SRV
QUOTE 212.15.61.108:28015 Offline checked 17d ago

RustTest

Players · last
1/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,398
top 61%
Rank · 7d ago
#10,960
3438 places down
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
26 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average476/500−14−2.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average270/300−38−12.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average160/200+3+1.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average217/225−80−27.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average28/250−20−41.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average237/300−7−2.9%

Quick answers

from the figures on this page

Rules & Settings

How is RustTest configured in terms of rules and settings?

The name of RustTest carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on RustTest?

RustTest uses a procedural map, which the game generates.

Population

Where does RustTest sit in the rankings?

In the top 61% of all ranked servers, RustTest is #14,398 on player hours over the last seven days.

How full is RustTest?

At present, RustTest is offline; the last sighting was 17 days 15 hours ago.

Wipe Frequency

On what cycle does RustTest wipe?

There are too few wipes on record for RustTest to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 17 days 18 hours old.

Server Overview

Where can RustTest be found?

There is no region published for RustTest. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 212.15.61.108:28015 is its address.

RustTest runs which version of Rust?

The build is Rust network protocol 2633 and build 165217 on Windows, running on RustTest. The protocol has to match for you to join, and Steam applies that update.

Is RustTest up, and how consistent is its uptime?

No response from RustTest. It was last seen 17 days 15 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 26 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on RustTest?

Published by RustTest for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature RustTest?

The following Rust Analytics lists feature RustTest: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to RustTest?

The console route: start Rust, press F1, enter client.connect 212.15.61.108:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players Capacity: 500 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.