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RUST ANALYTICS
LIVE42,791PLY11,477SRV
QUOTE 212.162.152.51:28015 Offline checked 18d ago

nameserver

Players · last
0/ 15
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 15
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,589
top 71%
Rank · 7d ago
#15,831
758 places down
Last wipe
37d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
26 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average318/350−43−11.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average186/200−27−12.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average185/200+21+12.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average192/200−24−11.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average33/250−7−17.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average180/225−2−1.1%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on nameserver?

No gather rate is given in the name of nameserver. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on nameserver?

nameserver uses a procedural map, which the game generates.

Player Count

Where does nameserver sit in the rankings?

For the last seven days, nameserver holds rank #16,589 on player hours, in the top 71% of all ranked servers.

How full is nameserver?

Right now, nameserver is offline; the last sighting was 18 days 4 hours ago.

Wipe Cycle

When does nameserver schedule its wipes?

The record holds too few of nameserver's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 37 days 10 hours.

Server Overview

What is the server location for nameserver?

There is no region published for nameserver. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 212.162.152.51:28015.

What Rust version is nameserver running?

The version in use at nameserver: Rust network protocol 2633 and build 165217, on Windows. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of nameserver?

Offline at this moment: nameserver. Last seen 18 days 4 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 26 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on nameserver?

These tags are published by nameserver and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): Slot count: 15; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature nameserver?

These Rust Analytics lists include nameserver: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join nameserver?

Type client.connect 212.162.152.51:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp15
Max players Slot count: 15.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.