server_name
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,859 top 71%
- Rank · 7d ago
- #15,472 ▼1387 places down
- Last wipe
- 14d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 29 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average | 380/425 | ▼−49−11.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average | 226/250 | ▼−45−16.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 175/200 | ▲+25+16.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average | 224/250 | ▼−20−8.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 32/250 | ▼−14−30.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average | 206/250 | ▲+2+0.9% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on server_name?
No gather rate is given in the name of server_name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on server_name?
The game generates the procedural map on server_name.
Population
What position does server_name hold in the server rankings?
In the top 71% of all ranked servers, server_name is #16,859 on player hours over the last seven days.
How many players does server_name have?
Right now, server_name is offline; the last sighting was 14 days 16 hours ago.
Wipe Frequency
How often does server_name wipe?
There are too few wipes on record for server_name to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 14 days 16 hours old.
Server Info
What is the location of server_name?
There is no region published for server_name. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 212.164.25.199:28016 is its address.
server_name runs which version of Rust?
The build is Rust network protocol 2633 and build 165217 on Windows, running on server_name. The protocol has to match for you to join, and Steam applies that update.
How reliable is server_name and is it currently online?
server_name is down. The last time we saw it was 14 days 16 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 29 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on server_name?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which server_name publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature server_name?
On Rust Analytics, server_name matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
How can I connect to server_name?
The console route: start Rust, press F1, enter client.connect 212.164.25.199:28016. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.