Skip to the page
RUST ANALYTICS
LIVE85,046PLY11,698SRV
QUOTE 212.220.216.79:30000 Online checked 11m ago

#6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT

2x weekly wipes vanillamoddedoxide
Players · last
6/ 50
+2+41.2%24h
12% full
Day range 0 11
7-day avg 1 peak 11
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
6/ 50
12% full
Change · 24h
+2
+41.2% from 4
7-day average
1
peak 11
Rank
#2,895
top 13%
Rank · 7d ago
#3,922
1027 places up
Last wipe
2d ago
weekly schedule
Next wipe
4d 13h
Mon 19 Oct, 07:02 UTC
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
218
player hours, last seven days
Map
4500
ВАЙП БЫЛ 2д НАЗАД · seed 25996410
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0510152018:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC. Busiest hour of the two days: 11 players.

Server performance

02040608018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next wipeMonday 19 October, 07:02 UTCin 4d 13h

Every Monday at 07:02 UTC · high confidence

usual gap
7 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
7
players, last three wipes
crowd held
50%
else halves by day 3.5

Coming wipes

  1. 4d 13hMon 19 Oct, 07:02 UTC
  2. 11d 13hMon 26 Oct, 07:02 UTC
  3. 18d 13hMon 2 Nov, 07:02 UTC
  4. 22d 1hThu 5 Nov, 19:00 UTCFW
  5. 25d 13hMon 9 Nov, 07:02 UTC
  6. 32d 13hMon 16 Nov, 07:02 UTC
  7. 39d 13hMon 23 Nov, 07:02 UTC

The first 48 hours of its last wipes

Mon 12 OctMon 5 OctMon 28 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 07:02 UTC2d ago 11 – running 0
Mon 5 Oct, 07:10 UTC9d ago 3 held half 7 days 0
Mon 28 Sep, 07:01 UTC16d ago 7 halved by day 3 7 days 0
Mon 21 Sep, 07:01 UTC23d ago 10 halved by day 4 7 days 0
Mon 14 Sep, 07:05 UTC30d ago 5 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 294 on average48/1000−25−33.9%
2Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 249 on average1203/1350+1169+3403.9%
3Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 228 on average197/240−66−25.1%
4MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 11.10EU · groups of 300+ · 2x · weekly · 205 on average90/1750−161−64.1%
5РОССИЯ / КЛАССИКА X2 / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 199 on average78/100−40−33.6%
6VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 500+ · 2x · weekly · 112 on average33/100−5−13.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT?

#6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT carries its gather rate in its name: 2x. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. Vanilla is its own label: no altered rates, kits or rules: the game as Facepunch ships it. VAC is active.

Which map is played on #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT?

The map on #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT is procedural, size 4,500, with seed 25996410, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The map in use is ВАЙП БЫЛ 2д НАЗАД.

Activity

Where does #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT sit in the rankings?

For the last seven days, #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT holds rank #2,895 on player hours, in the top 13% of all ranked servers.

What is the population on #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT?

6 of 50 slots on #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT are filled at the moment. Average players over seven days: 1; peak: 11. The busiest hour in the last 48 hours was 18:00 UTC, with an average of 9 players.

Wipe Cycle

How does #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT handle wipe day?

An average of 7 players marked the busiest point of its recent wipes. 11 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 50% of its recent wipes. Below half by day 3.5 is where the crowd fell when it did not hold.

When does #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT schedule its wipes?

#6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT wipes on this rhythm: every Monday at 07:02 UTC. On Monday 19 October at 07:02 UTC the next wipe is due. Its world now is 2 days 10 hours old. The tags give a weekly wipe.

Server Info

What is the server location for #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT?

No region is published by #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT. Rust Analytics reports the location a server claims, not the machine's actual location. 212.220.216.79:30000 is its address.

Is #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT performing well?

Average server fps for the last 48 hours is 57; the floor was 15. The entity count reached 130,126, covering buildings, deployables and all else in the world. Memory use peaked at 4,487 MB. A climbing entity count plus low fps is the lag players report.

#6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT runs which version of Rust?

The version in use at #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT: Rust network protocol 2634 and build 167781, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

Is #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT up, and how consistent is its uptime?

The server is live: #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT is online. 14 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

What is the meaning of the tags on #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT?

Published by #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^w (Weekly): The wipe cycle runs weekly; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.

#6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT: 2x Rust servers and Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.

Joining the Server

What steps do I take to join #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT?

Type client.connect 212.220.216.79:30000 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://win-rust.gamestores.app.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,^v,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^w
Weekly The wipe cycle runs weekly.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.