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RUST ANALYTICS
LIVE71,017PLY11,686SRV
QUOTE 212.35.188.139:28900 Offline checked 10d ago

levelurl-test

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,940
top 71%
Rank · 7d ago
#16,953
1013 places up
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
4 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 18:38 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average413/500+88+27.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 338 on average338/400+23+7.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average314/325−2−0.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average328/350+42+14.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average48/250−4−8.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average316/450+65+26.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on levelurl-test?

No gather rate appears in the name of levelurl-test. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

Population

What position does levelurl-test hold in the server rankings?

In the top 71% of all ranked servers, levelurl-test is #15,940 on player hours over the last seven days.

How full is levelurl-test?

Right now, levelurl-test is offline; the last sighting was 10 days 1 hours ago.

Wipe Cycle

What happens on wipe day at levelurl-test?

The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does levelurl-test wipe?

There are too few wipes on record for levelurl-test to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 10 days 1 hours ago the current world was created.

Server Overview

What is the location of levelurl-test?

For levelurl-test, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 212.35.188.139:28900.

levelurl-test runs which version of Rust?

The version in use at levelurl-test: Rust network protocol 2634 and build 166652, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is levelurl-test up, and how consistent is its uptime?

levelurl-test is down. The last time we saw it was 10 days 1 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 4 October 2026.

Server Tags

How should you interpret the tags on levelurl-test?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which levelurl-test publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature levelurl-test?

These Rust Analytics lists include levelurl-test: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join levelurl-test?

The console route: start Rust, press F1, enter client.connect 212.35.188.139:28900. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Capacity: 1 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.