Vigil Dev
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,886 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 2d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 14 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 392 on average | 350/375 | ▼−128−26.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 329 on average | 208/225 | ▼−91−30.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average | 131/200 | ▼−26−16.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 312 on average | 236/250 | ▪+0+0.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average | 34/250 | ▲+4+12.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 267 on average | 217/275 | ▼−32−12.7% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Vigil Dev?
No gather rate appears in the name of Vigil Dev. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Vigil Dev?
The game generates the procedural map on Vigil Dev.
Player Count
What position does Vigil Dev hold in the server rankings?
In the top 72% of all ranked servers, Vigil Dev is #15,886 on player hours over the last seven days.
How many players does Vigil Dev have?
At present, Vigil Dev is offline; the last sighting was 18 hours ago. Average players over the last seven days: 0.
Wipe Cycle
On what cycle does Vigil Dev wipe?
There are too few wipes on record for Vigil Dev to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 2 days 10 hours old.
Server Overview
What is the server location for Vigil Dev?
No region is published by Vigil Dev. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 212.70.99.192:28015.
What Rust version is Vigil Dev running?
The version in use at Vigil Dev: Rust network protocol 2634 and build 167584, on Windows. Joining requires the same protocol on your game, which Steam updates.
How reliable is Vigil Dev and is it currently online?
No response from Vigil Dev. It was last seen 18 hours ago. 14 October 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on Vigil Dev?
These tags are published by Vigil Dev and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): It runs build 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Vigil Dev?
The following Rust Analytics lists feature Vigil Dev: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Joining the Server
What is the process to join Vigil Dev?
Type client.connect 212.70.99.192:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust
mp10
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.