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RUST ANALYTICS
LIVE49,513PLY11,536SRV
QUOTE 212.70.99.192:28015 Offline checked 18h ago

Vigil Dev

Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,886
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
14 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 392 on average350/375−128−26.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 329 on average208/225−91−30.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average131/200−26−16.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 312 on average236/250+0+0.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average34/250+4+12.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 267 on average217/275−32−12.7%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Vigil Dev?

No gather rate appears in the name of Vigil Dev. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Vigil Dev?

The game generates the procedural map on Vigil Dev.

Player Count

What position does Vigil Dev hold in the server rankings?

In the top 72% of all ranked servers, Vigil Dev is #15,886 on player hours over the last seven days.

How many players does Vigil Dev have?

At present, Vigil Dev is offline; the last sighting was 18 hours ago. Average players over the last seven days: 0.

Wipe Cycle

On what cycle does Vigil Dev wipe?

There are too few wipes on record for Vigil Dev to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 2 days 10 hours old.

Server Overview

What is the server location for Vigil Dev?

No region is published by Vigil Dev. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 212.70.99.192:28015.

What Rust version is Vigil Dev running?

The version in use at Vigil Dev: Rust network protocol 2634 and build 167584, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is Vigil Dev and is it currently online?

No response from Vigil Dev. It was last seen 18 hours ago. 14 October 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on Vigil Dev?

These tags are published by Vigil Dev and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): It runs build 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Vigil Dev?

The following Rust Analytics lists feature Vigil Dev: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Joining the Server

What is the process to join Vigil Dev?

Type client.connect 212.70.99.192:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build It runs build 167584.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.