your_server_name
Key statistics
the figures behind the quote- Players now
- 1/ 5 20% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #10,025 top 45%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 11d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 5 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 8 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 412 on average | 514/600 | ▲+3+0.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 364 on average | 456/525 | ▲+28+6.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average | 279/300 | ▼−64−18.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 339 on average | 426/475 | ▼−14−3.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 301 on average | 69/250 | ▼−56−44.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 285 on average | 352/400 | ▼−24−6.4% |
Quick answers
from the figures on this pageMap and Rules
How is your_server_name configured in terms of rules and settings?
No gather rate appears in the name of your_server_name. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Which map is played on your_server_name?
The game generates the procedural map on your_server_name.
Player Count
What position does your_server_name hold in the server rankings?
In the top 45% of all ranked servers, your_server_name is #10,025 on player hours over the last seven days.
What is the population on your_server_name?
Right now, your_server_name is offline; the last sighting was 5 days 3 hours ago. Average players over seven days: 1; peak: 1.
Wipe Cycle
How often does your_server_name wipe?
There are too few wipes on record for your_server_name to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 11 days 10 hours old.
Server Overview
Where can your_server_name be found?
For your_server_name, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 213.108.187.64:28015 is its address.
your_server_name is on which Rust version?
Rust network protocol 2634 and build 166586 on Windows is what your_server_name runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of your_server_name?
No response from your_server_name. It was last seen 5 days 3 hours ago. The last 4 full days give 0% uptime, 0 hours on out of 96. First sighting by Rust Analytics: 8 October 2026.
Tags & Filters
What is the meaning of the tags on your_server_name?
These tags are published by your_server_name and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166586 (Build): It runs build 166586; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.
your_server_name appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature your_server_name: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What steps do I take to join your_server_name?
Type client.connect 213.108.187.64:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust
mp5
ts8
v2634
cs166586
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.