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RUST ANALYTICS
LIVE71,017PLY11,686SRV
QUOTE 213.111.139.195:28015 Offline checked 9d ago

My Server Name

Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,980
top 71%
Rank · 7d ago
#7,463
8517 places down
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
3 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct8 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average413/500+88+27.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 338 on average338/400+23+7.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average314/325−2−0.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average328/350+42+14.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average48/250−4−8.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average316/450+65+26.0%

Quick answers

from the figures on this page

Map and Rules

How is My Server Name configured in terms of rules and settings?

The name of My Server Name carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on My Server Name?

A procedural map runs on My Server Name, created by the game.

Population

Where does My Server Name sit in the rankings?

In the top 71% of all ranked servers, My Server Name is #15,980 on player hours over the last seven days.

What is the population on My Server Name?

Right now, My Server Name is offline; the last sighting was 9 days 9 hours ago.

Wipe Schedule

When does My Server Name schedule its wipes?

There are too few wipes on record for My Server Name to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 12 days 2 hours.

Server Info

What is the server location for My Server Name?

There is no region published for My Server Name. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 213.111.139.195:28015.

My Server Name runs which version of Rust?

Rust network protocol 2634 and build 166652 on Windows is what My Server Name runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of My Server Name?

Offline at this moment: My Server Name. Last seen 9 days 9 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 3 October 2026.

Tags & Filters

How should you interpret the tags on My Server Name?

These tags are published by My Server Name and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature My Server Name?

These Rust Analytics lists include My Server Name: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join My Server Name?

The console route: start Rust, press F1, enter client.connect 213.111.139.195:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players It holds 500 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.