[METH] Testing Grounds
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,667 top 69%
- Rank · 7d ago
- #16,692 ▲1025 places up
- Last wipe
- 16d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 27 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 07:03 UTC16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 549/600 | ▼−14−2.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average | 415/450 | ▼−61−12.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average | 194/225 | ▼−61−24.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average | 392/400 | ▼−48−10.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 48/250 | ▼−22−31.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average | 345/425 | ▲+19+5.8% |
Quick answers
from the figures on this pageMap and Rules
How is [METH] Testing Grounds configured in terms of rules and settings?
The name of [METH] Testing Grounds carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on [METH] Testing Grounds?
A procedural map runs on [METH] Testing Grounds, created by the game.
Activity
Where does [METH] Testing Grounds sit in the rankings?
For the last seven days, [METH] Testing Grounds holds rank #15,667 on player hours, in the top 69% of all ranked servers.
How many players does [METH] Testing Grounds have?
At present, [METH] Testing Grounds is offline; the last sighting was 9 days 21 hours ago.
Wipe Frequency
How does [METH] Testing Grounds handle wipe day?
The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.
When does [METH] Testing Grounds schedule its wipes?
No rhythm can be told for [METH] Testing Grounds yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 16 days 9 hours ago the current world was created.
Server Info
What is the server location for [METH] Testing Grounds?
No region is published by [METH] Testing Grounds. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 213.113.109.233:28015.
[METH] Testing Grounds runs which version of Rust?
Rust network protocol 2634 and build 165988 on Windows is what [METH] Testing Grounds runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of [METH] Testing Grounds?
Offline at this moment: [METH] Testing Grounds. Last seen 9 days 21 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 27 September 2026.
Server Tags
How should you interpret the tags on [METH] Testing Grounds?
These tags are published by [METH] Testing Grounds and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs165988 (Build): It runs build 165988; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature [METH] Testing Grounds?
These Rust Analytics lists include [METH] Testing Grounds: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What steps do I take to join [METH] Testing Grounds?
Type client.connect 213.113.109.233:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs165988,ts8
Game
gmrust
mp10
ts8
v2634
cs165988
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.