RUSTMAPFORGE TEST
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,138 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 30d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 504/550 | ▲+53+11.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average | 431/475 | ▼−19−4.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average | 260/275 | ▼−18−6.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average | 413/450 | ▼−3−0.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average | 49/250 | ▼−25−34.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average | 361/450 | ▲+30+9.0% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on RUSTMAPFORGE TEST?
The name of RUSTMAPFORGE TEST carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on RUSTMAPFORGE TEST?
RUSTMAPFORGE TEST uses a procedural map, which the game generates.
Activity
What is the rank of RUSTMAPFORGE TEST?
For the last seven days, RUSTMAPFORGE TEST holds rank #15,138 on player hours, in the top – of all ranked servers.
What is the population on RUSTMAPFORGE TEST?
Right now, RUSTMAPFORGE TEST is offline; the last sighting was 30 days 22 hours ago.
Wipe Cycle
When does RUSTMAPFORGE TEST schedule its wipes?
There are too few wipes on record for RUSTMAPFORGE TEST to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 30 days 23 hours.
Server Info
Where can RUSTMAPFORGE TEST be found?
No region is published by RUSTMAPFORGE TEST. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 213.194.149.40:28015.
What Rust version is RUSTMAPFORGE TEST running?
The version in use at RUSTMAPFORGE TEST: Rust network protocol 2633 and build 163493, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is RUSTMAPFORGE TEST and is it currently online?
RUSTMAPFORGE TEST is down. The last time we saw it was 30 days 22 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on RUSTMAPFORGE TEST?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163493 (Build): It runs build 163493; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which RUSTMAPFORGE TEST publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
RUSTMAPFORGE TEST appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature RUSTMAPFORGE TEST: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What is the process to join RUSTMAPFORGE TEST?
The console route: start Rust, press F1, enter client.connect 213.194.149.40:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2633,gmrust,cs163493,ts8
Game
gmrust
mp5
ts8
v2633
cs163493
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.