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RUST ANALYTICS
LIVE84,970PLY11,695SRV
QUOTE 213.195.6.6:28015 Offline checked 27d ago

EvoLuna's Rust Server

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,499
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
17 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average534/600+13+2.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 340 on average434/450−43−9.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average216/225−57−21.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 322 on average428/450−12−2.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average44/250−26−37.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 273 on average369/450+28+8.4%

Quick answers

from the figures on this page

Rules & Settings

How is EvoLuna's Rust Server configured in terms of rules and settings?

No gather rate appears in the name of EvoLuna's Rust Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.

Which map is played on EvoLuna's Rust Server?

A procedural map runs on EvoLuna's Rust Server, created by the game.

Population

What position does EvoLuna's Rust Server hold in the server rankings?

For the last seven days, EvoLuna's Rust Server holds rank #15,499 on player hours, in the top – of all ranked servers.

How full is EvoLuna's Rust Server?

Right now, EvoLuna's Rust Server is offline; the last sighting was 27 days 6 hours ago.

Wipe Frequency

When does EvoLuna's Rust Server schedule its wipes?

The record holds too few of EvoLuna's Rust Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 27 days 8 hours old.

Server Info

What is the location of EvoLuna's Rust Server?

There is no region published for EvoLuna's Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 213.195.6.6:28015.

EvoLuna's Rust Server runs which version of Rust?

Rust network protocol 2633 and build 163794 on Windows is what EvoLuna's Rust Server runs. The protocol has to match for you to join, and Steam applies that update.

Is EvoLuna's Rust Server up, and how consistent is its uptime?

Offline at this moment: EvoLuna's Rust Server. Last seen 27 days 6 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 17 September 2026.

Tags and Rankings

What is the meaning of the tags on EvoLuna's Rust Server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which EvoLuna's Rust Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

EvoLuna's Rust Server appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, EvoLuna's Rust Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join EvoLuna's Rust Server?

The console route: start Rust, press F1, enter client.connect 213.195.6.6:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163794
Build Build 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.