4Netplayers Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▼−1 −100.0% from 1
- 7-day average
- 0 peak 1
- Rank
- #7,313 top 33%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 13 player hours, last seven days
- Map
- 4000 Procedural Map · seed 1234567890
- First seen
- 24 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 170 on average | 110/500 | ▪+0+0.3% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average | 125/100 | ▼−1−1.0% | |
| 3 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 23.10EU · groups of 16+ · weekly · 103 on average | 73/245 | ▼−13−15.0% | |
| 4 | [Whitelist]KagiRust8groups of 20+ · 90 on average | 28/300 | ▼−8−22.6% | |
| 5 | RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average | 71/200 | ▼−74−51.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 82 on average | 101/1000 | ▼−118−53.9% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on 4Netplayers Rust Server?
No gather rate is given in the name of 4Netplayers Rust Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on 4Netplayers Rust Server?
4Netplayers Rust Server uses a procedural map of size 4,000 with seed 1234567890, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Activity
What is the rank of 4Netplayers Rust Server?
In the top 33% of all ranked servers, 4Netplayers Rust Server is #7,313 on player hours over the last seven days.
How many players does 4Netplayers Rust Server have?
0 of 10 slots on 4Netplayers Rust Server are filled at the moment. Average players over seven days: 0; peak: 1. At 20:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Cycle
How often does 4Netplayers Rust Server wipe?
There are too few wipes on record for 4Netplayers Rust Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 28 hours.
Server Overview
Where can 4Netplayers Rust Server be found?
No region is published by 4Netplayers Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 213.202.205.35:21200.
How is the performance on 4Netplayers Rust Server?
Average server fps for the last 48 hours is 30; the floor was 30. At its peak it held 90,048 entities: buildings, deployables and the rest of the world. The memory ceiling reached 2,509 MB. Low fps and growing entities are the source of felt lag.
What Rust version is 4Netplayers Rust Server running?
The build is Rust network protocol 2635 and build 168909 on Linux, running on 4Netplayers Rust Server. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is 4Netplayers Rust Server and is it currently online?
4Netplayers Rust Server is up. It is taking players now. The reported uptime puts its last restart at about 13 hours ago. The earliest Rust Analytics saw it was 24 October 2026.
Tags & Filters
How should you interpret the tags on 4Netplayers Rust Server?
These tags are published by 4Netplayers Rust Server and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): Protocol 2635: matching game versions are required to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.
4Netplayers Rust Server appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature 4Netplayers Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Joining the Server
What is the process to join 4Netplayers Rust Server?
The console route: start Rust, press F1, enter client.connect 213.202.205.35:21200. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.