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RUST ANALYTICS
LIVE72,913PLY11,632SRV
QUOTE 213.202.205.44:26100 Offline checked 30d ago

4Netplayers klemzy

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,071
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average574/600+22+4.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average374/400−50−11.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average168/200−8−4.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average325/375−90−21.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average46/250−33−41.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average315/400+6+2.1%

Quick answers

from the figures on this page

Rules & Settings

How is 4Netplayers klemzy configured in terms of rules and settings?

No gather rate is given in the name of 4Netplayers klemzy. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.

What is the current map on 4Netplayers klemzy?

A procedural map runs on 4Netplayers klemzy, created by the game.

Population

Where does 4Netplayers klemzy sit in the rankings?

For the last seven days, 4Netplayers klemzy holds rank #15,071 on player hours, in the top – of all ranked servers.

How many players does 4Netplayers klemzy have?

Right now, 4Netplayers klemzy is offline; the last sighting was 30 days 4 hours ago.

Wipe Schedule

How often does 4Netplayers klemzy wipe?

There are too few wipes on record for 4Netplayers klemzy to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 40 days 9 hours ago the current world was created.

Server Info

What is the server location for 4Netplayers klemzy?

No region is published by 4Netplayers klemzy. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 213.202.205.44:26100 is its address.

4Netplayers klemzy is on which Rust version?

The build is Rust network protocol 2633 and build 163794 on Linux, running on 4Netplayers klemzy. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of 4Netplayers klemzy?

No response from 4Netplayers klemzy. It was last seen 30 days 4 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

How should you interpret the tags on 4Netplayers klemzy?

These tags are published by 4Netplayers klemzy and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does 4Netplayers klemzy show up in Rust Analytics lists and filters?

On Rust Analytics, 4Netplayers klemzy matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join 4Netplayers klemzy?

The console route: start Rust, press F1, enter client.connect 213.202.205.44:26100. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp10
Max players It holds 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163794
Build It runs build 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.