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RUST ANALYTICS
LIVE77,590PLY11,716SRV
QUOTE 213.202.205.45:23300 Offline checked 25d ago

4Netplayers Rust Server EikeundMarvin

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,498
top 68%
Rank · 7d ago
#15,850
352 places up
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 1234567890
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average449/500+62+16.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average378/400−11−2.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average289/325−5−1.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average323/350−45−12.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average45/250−26−36.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average342/450+45+15.2%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on 4Netplayers Rust Server EikeundMarvin?

No gather rate is given in the name of 4Netplayers Rust Server EikeundMarvin. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on 4Netplayers Rust Server EikeundMarvin?

The map on 4Netplayers Rust Server EikeundMarvin is procedural, size 4,000, with seed 1234567890, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What position does 4Netplayers Rust Server EikeundMarvin hold in the server rankings?

For the last seven days, 4Netplayers Rust Server EikeundMarvin holds rank #15,498 on player hours, in the top 68% of all ranked servers.

How many players does 4Netplayers Rust Server EikeundMarvin have?

At present, 4Netplayers Rust Server EikeundMarvin is offline; the last sighting was 25 days 9 hours ago.

Wipe Schedule

On what cycle does 4Netplayers Rust Server EikeundMarvin wipe?

No rhythm can be told for 4Netplayers Rust Server EikeundMarvin yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 40 days 15 hours.

Server Details

What is the location of 4Netplayers Rust Server EikeundMarvin?

No region is published by 4Netplayers Rust Server EikeundMarvin. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 213.202.205.45:23300.

What Rust version is 4Netplayers Rust Server EikeundMarvin running?

The version in use at 4Netplayers Rust Server EikeundMarvin: Rust network protocol 2633 and build 164530, on Linux. The protocol has to match for you to join, and Steam applies that update.

How reliable is 4Netplayers Rust Server EikeundMarvin and is it currently online?

4Netplayers Rust Server EikeundMarvin is down. The last time we saw it was 25 days 9 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on 4Netplayers Rust Server EikeundMarvin?

These tags are published by 4Netplayers Rust Server EikeundMarvin and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

4Netplayers Rust Server EikeundMarvin appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature 4Netplayers Rust Server EikeundMarvin: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join 4Netplayers Rust Server EikeundMarvin?

The console route: start Rust, press F1, enter client.connect 213.202.205.45:23300. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp10
Max players Slot count: 10.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build Game build: 164530.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.