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RUST ANALYTICS
LIVE87,041PLY11,668SRV
QUOTE 213.21.232.15:28015 Offline checked 16d ago

TEST

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,880
top 71%
Rank · 7d ago
#15,472
1408 places down
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
29 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 387 on average485/550−62−11.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 322 on average323/325−105−24.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average148/200−60−28.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 307 on average316/350−94−23.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 287 on average1047/1075+1003+2270.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 263 on average256/325−96−27.4%

Quick answers

from the figures on this page

Map and Rules

How is TEST configured in terms of rules and settings?

The name of TEST carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.

Which map is played on TEST?

A procedural map runs on TEST, created by the game.

Player Count

Where does TEST sit in the rankings?

For the last seven days, TEST holds rank #16,880 on player hours, in the top 71% of all ranked servers.

How full is TEST?

Right now, TEST is offline; the last sighting was 16 days 2 hours ago.

Wipe Schedule

How often does TEST wipe?

There are too few wipes on record for TEST to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 25 days 19 hours old.

Server Overview

What is the location of TEST?

No region is published by TEST. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 213.21.232.15:28015.

TEST is on which Rust version?

The build is Rust network protocol 2633 and build 164530 on Windows, running on TEST. Your game needs the same protocol to get in; Steam takes care of the update.

Is TEST up, and how consistent is its uptime?

TEST is down. The last time we saw it was 16 days 2 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 29 September 2026.

Tags & Filters

What is the meaning of the tags on TEST?

Published by TEST for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

TEST appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, TEST matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join TEST?

The console route: start Rust, press F1, enter client.connect 213.21.232.15:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs164530
Build Build 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.